-# De messed with this file on the night of Feb 11
-# re-ordered some swfc objectives according to my own warped priorities :-)
-# added a couple of items.
-# added the doco TODO items at the end
-
swfc:
+ * .texture
* object rel coords, as in obj1.(x,y) and monkey.nose
"follow me" feature: default, or should it be explicitly specified?
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* .replace command
.crossfade command????
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* .sound file.wav ?
syntax for single sound hits, looping, synch sound stream.
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* text: newlines
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* dump format for ingestion into swifty?
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- --------- imaginary dividing line between "high priority" and "lower priority" ------------
- --------- in my opinion the stuff above is useful/necessary for basic ------------
- --------- animations -- the minimal tool kit w/which cool demos can be ------------
- --------- produced and swifty can be taught to do really neat things. ------------
- --------- from here on down we are also looking at useful good stuff, but ------------
- --------- decent animations can be made without these extra nice features ------------
- --------- you may disagree about where to draw this line :-) ------------
-
- * textinput box object?
-
+ * .editbox
* default output filename (name.sc -> name.swf) if unspecified
-
* change .swf to .flash ?
import swfs with .swf instead of .movie?
-
* more colour names? X11 colour names? (we are Linux after all...)
-
* .hide/.show?
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- * .rotate
- wasn't this going to be called .orbit?
-
+ * .orbit
* store instance coordinates for .put with same name after .del?
-
* macros? looping? ways of reducing repetitive coding (and the length of sc files)?
-
pdf2swf:
* Implement dashed lines (maybe by using fillstyle to keep Shapes small, maybe
* swfcrop
* swf2fig
-swfpreview:
-
- * extract preview of specific frame N
-
-doco:
+documentation:
* basic command set
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* example set illustrating basics
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* cook book: how to get familiar effects
(fade/wipe/titles/scrolling/false perspective etc)
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* complete list of all required packages and libs and how to get/build them
-