{
memset(swf, 0, sizeof(SWF));
swf->fileVersion=9;
- swf->fileAttributes=1; //as3
+ swf->fileAttributes=FILEATTRIBUTE_AS3; //as3
TAG*tag = swf->firstTag = swf_InsertTag(0, ST_RAWABC);
memfile_t*file = memfile_open(filename);
swf_SetBlock(tag, file->data, file->len);
if(swf->fileVersion >= 9) {
if(!has_fileattributes) {
- U32 flags = swf->fileAttributes|0x08; // 16 = has symbolclass tag | 8 = actionscript3 | 1 = usenetwork
+ U32 flags = swf->fileAttributes|FILEATTRIBUTE_AS3; // 16 = has symbolclass tag | 8 = actionscript3 | 1 = usenetwork
if(has_version_8_action && !has_version_9_action)
- flags &= ~0x08;
+ flags &= ~FILEATTRIBUTE_AS3;
TAG*fileattrib = swf_InsertTag(0, ST_FILEATTRIBUTES);
swf_SetU32(fileattrib, flags);
if(writer) {
if(swf_WriteTag2(writer, has_fileattributes)<0)
return -1;
}
- if(!has_scenedescription) {
+ if(0 && !has_scenedescription) {
TAG*scene = swf_InsertTag(0, ST_SCENEDESCRIPTION);
swf_SetU16(scene, 1);
swf_SetString(scene, (U8*)"Scene 1");
U32* right;
} SOUNDINFO;
+#define FILEATTRIBUTE_USENETWORK 1
+#define FILEATTRIBUTE_AS3 8
+#define FILEATTRIBUTE_SYMBOLCLASS 16
typedef struct _SWF
{ U8 fileVersion;
U8 compressed; // SWF or SWC?