swfc: * color/line should be named linecolor/linewidth * .morph * .soundstream * text: newlines * .texture * .orbit * plugins? * .lock/.unlock * object rel coords, as in obj1.(x,y) and monkey.nose "follow me" feature: default, or should it be explicitly specified? * .replace command .crossfade command? * .egon (stub is there, never really implemented)... folding edges? * .importassets * default output filename (name.sc -> name.swf) if unspecified * SWF 3 actionscript commands shortcuts: geturl, gotoframe? * .hide/.show? * store instance coordinates for .put with same name after .del? * Macros: .macro x=30 y=30 .text x=x+30 y=y+30 text="testtext" .end pdf2swf: * store shapes relatively to the origin, so zlib works better on the files avi2swf: * fix -n option * speed up h.263 routines (MMX?) * support for all-black I-Frames * do a flash player test suite to find out which h.263 movies work where swfcombine: * "swfcombine -mT file.swf -x 300 file2.swf" doesn't work * "swfcombine file.swf -s 200 box1=file1.swf" doesn't work if file1.swf contains sprites * "swfcombine file.swf -x 200 -y 200 -s 200 box1=file1.swf" doesn't work? * swfcombine -f should allocate a proper depth, not just use 65535. * Handle Bounding boxes * support for centering (remove need to set -x,-y parameters manually when linking preloaders) * fix clipdepths * rotating * allow to replace images * allow to replace texts swfextract: * mp3 extraction should also work for movieclips. * frame extraction should also extract not yet deleted characters from the previous frames. swfbbox: * support for MorphShape? * support for clipping when doing -e. wav2swf: * pad blocks for mp3 compression * stereo support? librfxswf: * logging * fix font parsing- code offsets should be used * add automatical size optimization by re-using tags and images with identical data * fix font reduce code png2swf: * Image mode 4 * Interlace mode 1 * filtering: is alpha 255 or 0 in non-existant surrounding pixels? * move png parsing code to lib/ swfrender: * Does a move-type PLACEOBJECT2 reset matrix etc. if it isn't set? * If an actionscript in frame 2 sets a sprite (set in frame 1) to frame 3, what does happen if we jump to frame 3 directly? Makefiles/configure/installation: * check for vsnprintf, bcopy, bzero, strndup etc. and supply replacements Win32 Installation: * The installer colors are ugly * Add Logo * Make ParseDisplayName work other: * swf2fig * swfrender * update man pages documentation: * basic command set * example set illustrating basics * cook book: how to get familiar effects (fade/wipe/titles/scrolling/false perspective etc) * complete list of all required packages and libs and how to get/build them