top_builddir = ../.. srcdir = @srcdir@ top_srcdir = @top_srcdir@ include ../../Makefile.common # in case we need to get more information out of bison #BISONDEBUG = --debug # In case we need to get more information out of flex #FLEXDEBUG = -d OBJECTS = compile.$(O) \ lex.swf4.$(O) lex.swf5.$(O) swf5compiler.tab.$(O) swf4compiler.tab.$(O) \ assembler.$(O) libming.$(O) actioncompiler.$(O) COMPILER_FILES = action.h assembler.c assembler.h compile.c compile.h \ listaction.c swf4compiler.flex swf4compiler.y swf5compiler.flex swf5compiler.y GENERATED = lex.swf4.c lex.swf5.c swf5compiler.tab.c swf4compiler.tab.c all: $(OBJECTS) generated: $(GENERATED) # === GENERATED FILES === swf5compiler.tab.c: swf5compiler.y bison -p swf5 swf5compiler.y swf5compiler.tab.h: swf5compiler.y bison --defines $(BISONDEBUG) -p swf5 swf5compiler.y swf4compiler.tab.c: swf4compiler.y bison -p swf4 swf4compiler.y swf4compiler.tab.h: swf4compiler.y bison --defines $(BISONDEBUG) -p swf4 swf4compiler.y lex.swf4.c: swf4compiler.flex swf4compiler.tab.h flex $(FLEXDEBUG) -i -Pswf4 swf4compiler.flex lex.swf5.c: swf5compiler.flex swf5compiler.tab.h flex $(FLEXDEBUG) -i -Pswf5 swf5compiler.flex # === OBJECTS === lex.swf4.$(O): lex.swf4.c $(C) lex.swf4.c -o lex.swf4.$(O) lex.swf5.$(O): lex.swf5.c $(C) lex.swf5.c -o lex.swf5.$(O) compile.$(O): compile.c compile.h libming.h action.h blocks/error.h $(C) compile.c -o compile.$(O) listaction.$(O): listaction.c action.h compile.h $(C) listaction.c -o listaction.$(O) actioncompiler.$(O): actioncompiler.c compile.h action.h libming.h $(C) actioncompiler.c -o actioncompiler.$(O) assembler.$(O): assembler.c compile.h action.h assembler.h $(C) assembler.c -o assembler.$(O) swf4compiler.tab.$(O): swf4compiler.tab.c compile.h action.h assembler.h $(C) swf4compiler.tab.c -o swf4compiler.tab.$(O) swf5compiler.tab.$(O): swf5compiler.tab.c compile.h action.h assembler.h $(C) swf5compiler.tab.c -o swf5compiler.tab.$(O) libming.$(O): libming.c libming.h $(C) libming.c -o libming.$(O) # === TESTING === test.$(O): test.c actioncompiler.h $(C) test.c -o test.$(O) main.$(O): main.c $(C) main.c -o main.$(O) OBJS = compile.$(O) listaction.$(O) lex.swf4.$(O) lex.swf5.$(O) swf5compiler.tab.$(O) swf4compiler.tab.$(O) assembler.$(O) actioncompiler.$(O) main: main.$(O) $(OBJS) $(L) -o main main.$(O) $(OBJS) $(LIBS) test: test.$(O) $(OBJECTS) $(L) -o test $(OBJECTS) test.$(O) ../librfxswf$(A) -lm -ljpeg -lz -lt1 -lfreetype # === CLEANING === clean: rm -f $(OBJECTS) compiler compiler.exe core test main main.$(O) *~ gmon.out distclean: clean rm -f $(GENERATED) swf*compiler.tab.* lex*.c .PHONY: clean,distclean,all,generated