}
}
+ dest->bearing = dest->xmin;
/* make sure coordinates are always to the right of the origin */
int xshift=0;
if(dest->xmin < 0) {
dest->xmax += xshift;
}
- dest->bearing = dest->xmin;
- dest->xmin=0;
+ //dest->xmin=0; //TODO: might be necessary for some font engines?
+
dest->advance = src->advance*scale;
int u = font->glyphs[t].unicode;