From: kramm Date: Sun, 21 Jan 2007 18:57:39 +0000 (+0000) Subject: added fillwhite option, always align characters to whole pixels X-Git-Tag: release-0-8-0~29 X-Git-Url: http://git.asbjorn.biz/?p=swftools.git;a=commitdiff_plain;h=3fb27a120f9fa3bfb4c06d65ca2ae2b3119668a1 added fillwhite option, always align characters to whole pixels --- diff --git a/lib/devices/render.c b/lib/devices/render.c index 78b28b2..30a0b59 100644 --- a/lib/devices/render.c +++ b/lib/devices/render.c @@ -64,6 +64,7 @@ typedef struct _internal { int antialize; int zoom; int ymin, ymax; + int fillwhite; RGBA* img; @@ -448,10 +449,15 @@ int render_setparameter(struct _gfxdevice*dev, const char*key, const char*value) if(!strcmp(key, "antialize")) { i->antialize = atoi(value); i->zoom = i->antialize * i->multiply; + return 1; } else if(!strcmp(key, "multiply")) { i->multiply = atoi(value); i->zoom = i->antialize * i->multiply; fprintf(stderr, "Warning: multiply not implemented yet\n"); + return 1; + } else if(!strcmp(key, "fillwhite")) { + i->fillwhite = atoi(value); + return 1; } return 0; } @@ -644,6 +650,10 @@ void render_drawchar(struct _gfxdevice*dev, gfxfont_t*font, int glyphnr, gfxcolo { internal_t*i = (internal_t*)dev->internal; + /* align characters to whole pixels */ + matrix->tx = (int)(matrix->tx * i->antialize) / i->antialize; + matrix->ty = (int)(matrix->ty * i->antialize) / i->antialize; + gfxglyph_t*glyph = &font->glyphs[glyphnr]; gfxline_t*line2 = gfxline_clone(glyph->line); gfxline_transform(line2, matrix); @@ -741,6 +751,10 @@ void render_startpage(struct _gfxdevice*dev, int width, int height) i->lines[y].num = 0; } i->img = (RGBA*)rfx_calloc(sizeof(RGBA)*i->width2*i->height2); + if(i->fillwhite) { + memset(i->img, 0xff, sizeof(RGBA)*i->width2*i->height2); + } + i->ymin = 0x7fffffff; i->ymax = -0x80000000;