From: kramm Date: Thu, 27 May 2004 11:23:53 +0000 (+0000) Subject: added actionscript and buttons. X-Git-Tag: release-0-6-0~185 X-Git-Url: http://git.asbjorn.biz/?p=swftools.git;a=commitdiff_plain;h=6164704c118ad49c9beaf029ee2e6f13e935bd52 added actionscript and buttons. --- diff --git a/doc/swfc.xml b/doc/swfc.xml index 8be7cca..00b6916 100644 --- a/doc/swfc.xml +++ b/doc/swfc.xml @@ -241,7 +241,7 @@ of a plain color: .end .filled filled_helloworld outline=helloworld fill=whitefade line=1 color=#2c2c2c - .put filled_helloworld + .put filled_helloworld scale=200% .end @@ -292,5 +292,122 @@ which is used here together with the alpha parameter of .change: +ActionScript + +
+ swfc has Actionscript support. + For normal actionscript, which is executed once a given frame + is reached, just open an .action block, and write + the ActionScript into the block: + + +.flash name="action.swf" bbox=300x300 fps=50 + +.box mybox color=blue fill=green width=100 height=100 +.put mybox + +.frame 0 + .action: + _root.angle += 0.3; + mybox._x = 100*Math.cos(_root.angle)+100; + mybox._y = 100*Math.sin(_root.angle)+100; + .end +.frame 1 + .action: + gotoFrame(0); + Play(); + .end +.frame 2 +.end + + +
+ + +
+ +Buttons +

+Actionscript comes in handy when dealing with SWF Buttons. +

+

+A button defines, in SWF context, an object sensitive to mouse movement, +mouse buttons, and key presses. +

+

+The following is a trivial example: Four objects which change their shape +once the cursor is over it. + +.flash name="button1.swf" fps=50 + +.box box1 color=white fill=#336633 width=100 height=100 .box box2 color=white fill=#99cc99 width=150 height=150 +.button mybutton1 + .show box1 as=shape x=50 y=50 + .show box2 as=hover x=25 y=25 +.end + +.frame 0 + .put b1=mybutton1 + .put b2=mybutton1 x=200 red=+255 + .put b3=mybutton1 y=200 green=+255 + .put b4=mybutton1 x=200 y=200 blue=+255 +.end + +

+ +

+The .show command (which can only be used inside .button) has a syntax +very similar to .put. +For every shape a button uses, you can specify the position, color transform, scaling, +rotation etc. just like with .put. +

+

+The only real difference between those two commands is the as parameter: +with that you tell the button when to display that specific shape. +There are four allowed parameters to as: +

+

+ +
Another button example: tooltips + + +.flash name="button2.swf" fps=50 + +.sprite red_tooltip + .font arial Arial.swf + .text text font=arial text="A red shape" color=white + .box box fill=blue color=turquoise width=90 height=20 + .put box + .put text x=10 y=15 +.end + +.box box1 fill=red width=50 height=50 +.button mybutton1 + .show box1 as=area x=0 y=0 + .show red_tooltip as=hover x=25 y=25 alpha=50% +.end + +.frame 0 + .put mybutton1 +.end + + + +
+ +