From fe5129e1148c919b80309b5debad6701d2b7adce Mon Sep 17 00:00:00 2001 From: kramm Date: Sun, 19 Oct 2008 15:30:22 +0000 Subject: [PATCH] new function swf_ButtonGetAction --- lib/modules/swfbutton.c | 44 +++++++++++++ lib/rfxswf.h | 156 +++++++++++++++++++++++------------------------ 2 files changed, 122 insertions(+), 78 deletions(-) diff --git a/lib/modules/swfbutton.c b/lib/modules/swfbutton.c index 230b2b1..40684aa 100644 --- a/lib/modules/swfbutton.c +++ b/lib/modules/swfbutton.c @@ -102,3 +102,47 @@ int swf_ButtonPostProcess(TAG * t,int anz_action) } return 0; } + +ActionTAG* swf_Button1GetAction(TAG*tag) +{ + swf_GetU16(tag); //button id + while(1) + { + U8 flags = swf_GetU8(tag); + if(!flags) + break; + swf_GetU16(tag); //char + swf_GetU16(tag); //layer + swf_ResetReadBits(tag); + swf_GetMatrix(tag, NULL); + } + return swf_ActionGet(tag); +} + +ActionTAG* swf_Button2GetAction(TAG*tag) +{ + swf_GetU16(tag); //button id + swf_GetU8(tag); //flag + U16 offset = swf_GetU16(tag); //offset + swf_SetTagPos(tag, offset); + swf_GetU16(tag); // next offset + swf_GetU16(tag); // condition + + /* notice: this only returns the *first* action block. + For the current appliances, this is enough. + */ + return swf_ActionGet(tag); +} + +ActionTAG* swf_ButtonGetAction(TAG*t) +{ + if(t->id == ST_DEFINEBUTTON) { + return swf_Button1GetAction(t); + } else if(t->id == ST_DEFINEBUTTON2) { + return swf_Button2GetAction(t); + } else { + fprintf(stderr, "error in buttongetaction: not a button tag\n"); + return 0; + } +} + diff --git a/lib/rfxswf.h b/lib/rfxswf.h index 7e8be0f..6178661 100644 --- a/lib/rfxswf.h +++ b/lib/rfxswf.h @@ -329,6 +329,7 @@ SRECT swf_TurnRect(SRECT r, MATRIX* m); #define ST_FILEATTRIBUTES 69 /* version 8 (required)- */ #define ST_PLACEOBJECT3 70 /* version 8 */ #define ST_IMPORTASSETS2 71 /* version 8 */ +#define ST_RAWABC 72 /* version 9, used by flex */ #define ST_DEFINEFONTALIGNZONES 73 /* version 8 */ #define ST_CSMTEXTSETTINGS 74 /* version 8 */ #define ST_DEFINEFONT3 75 /* version 8 */ @@ -640,80 +641,6 @@ void swf_DumpGradient(FILE* f, GRADIENT*gradient); char* swf_TagGetName(TAG*tag); void swf_DumpFont(SWFFONT * font); -// swfbutton.c - -// Button States - -#define BS_HIT 0x08 -#define BS_DOWN 0x04 -#define BS_OVER 0x02 -#define BS_UP 0x01 - -// Button Conditions - -/* missing: IDLE_OUTDOWN - OUTDOWN_OVERUP - OVERUP_OUTDOWN -*/ -#define BC_OVERDOWN_IDLE 0x0100 -#define BC_IDLE_OVERDOWN 0x0080 -#define BC_OUTDOWN_IDLE 0x0040 -#define BC_OUTDOWN_OVERDOWN 0x0020 -#define BC_OVERDOWN_OUTDOWN 0x0010 -#define BC_OVERDOWN_OVERUP 0x0008 -#define BC_OVERUP_OVERDOWN 0x0004 -#define BC_OVERUP_IDLE 0x0002 -#define BC_IDLE_OVERUP 0x0001 - -#define BC_KEY(c) (c<<9) - -#define BC_CURSORLEFT 0x0200 -#define BC_CURSORRIGHT 0x0400 -#define BC_POS1 0x0600 -#define BC_END 0x0800 -#define BC_INSERT 0x0a00 -#define BC_DELETE 0x0c00 -#define BC_CLEAR 0x0e00 -#define BC_BACKSPACE 0x1000 -#define BC_ENTER 0x1a00 -#define BC_CURSORUP 0x1c00 -#define BC_CURSORDOWN 0x1e00 -#define BC_PAGEUP 0x2000 -#define BC_PAGEDOWN 0x2200 -#define BC_TAB 0x2400 -#define BC_ESCAPE 0x3600 -#define BC_SPACE 0x4000 - -/* these are probably only valid with linux: - Ctrl-A 0x0200 - Ctrl-X 0x3000 - Ctrl-Y 0x3200 - Ctrl-Z 0x3400 - Escape/Ctrl-[ 0x3600 - Ctrl-\ 0x3800 - Ctrl-] 0x3a00 - Ctrl-^ 0x3c00 - Ctrl-/ 0x3e00 - */ - -/* everything above 0x4000 is standard ascii: - 0x4000 ' ' 0x4200 '!' 0x4600 '#' 0x4800 '$' 0x4a00 '%' 0x4c00 '&' ... - 0x6000 '0' ... 0x7200 '9' - 0x8000 '@' - 0x8200 'A' ... 0xb400 'Z' - ... - 0xfc00 '~' - */ - -// Button Flag - -#define BF_TRACKMENU 0x01 - -int swf_ButtonSetRecord(TAG * t,U8 state,U16 id,U16 layer,MATRIX * m,CXFORM * cx); -int swf_ButtonSetCondition(TAG * t,U16 condition); // for DefineButton2 -int swf_ButtonSetFlags(TAG * t,U8 flags); // necessary for DefineButton2 -int swf_ButtonPostProcess(TAG * t,int anz_action); // Set all offsets in DefineButton2-Tags (how many conditions to process) - // swfbits.c int swf_ImageHasAlpha(RGBA*img, int width, int height); @@ -804,10 +731,6 @@ void* swf_ReadABC(TAG*tag); void swf_WriteABC(TAG*tag, void*code); void swf_AddButtonLinks(SWF*swf, char stop_each_frame); -// swfscripts.c - -void AVM2_InsertStops(SWF*swf); - // swfaction.c typedef struct _ActionTAG @@ -838,6 +761,8 @@ void swf_ActionEnumerateStrings(ActionTAG*atag, char*(*callback)(char*)); // using action/actioncompiler.h: ActionTAG* swf_ActionCompile(const char* source, int version); +#define ACTION__GOTOFRAME 0x81 +#define ACTION__GETURL 0x83 ActionTAG* action_End(ActionTAG*atag); ActionTAG* action_NextFrame(ActionTAG*atag); ActionTAG* action_PreviousFrame(ActionTAG*atag); @@ -1013,6 +938,81 @@ void swf_SetVideoStreamPFrame(TAG*tag, VIDEOSTREAM*s, RGBA*pic, int quant/* 1-31 void swf_SetVideoStreamMover(TAG*tag, VIDEOSTREAM*s, signed char* movex, signed char* movey, void** image, int quant); void swf_VideoStreamClear(VIDEOSTREAM*stream); +// swfbutton.c + +// Button States + +#define BS_HIT 0x08 +#define BS_DOWN 0x04 +#define BS_OVER 0x02 +#define BS_UP 0x01 + +// Button Conditions + +/* missing: IDLE_OUTDOWN + OUTDOWN_OVERUP + OVERUP_OUTDOWN +*/ +#define BC_OVERDOWN_IDLE 0x0100 +#define BC_IDLE_OVERDOWN 0x0080 +#define BC_OUTDOWN_IDLE 0x0040 +#define BC_OUTDOWN_OVERDOWN 0x0020 +#define BC_OVERDOWN_OUTDOWN 0x0010 +#define BC_OVERDOWN_OVERUP 0x0008 +#define BC_OVERUP_OVERDOWN 0x0004 +#define BC_OVERUP_IDLE 0x0002 +#define BC_IDLE_OVERUP 0x0001 + +#define BC_KEY(c) (c<<9) + +#define BC_CURSORLEFT 0x0200 +#define BC_CURSORRIGHT 0x0400 +#define BC_POS1 0x0600 +#define BC_END 0x0800 +#define BC_INSERT 0x0a00 +#define BC_DELETE 0x0c00 +#define BC_CLEAR 0x0e00 +#define BC_BACKSPACE 0x1000 +#define BC_ENTER 0x1a00 +#define BC_CURSORUP 0x1c00 +#define BC_CURSORDOWN 0x1e00 +#define BC_PAGEUP 0x2000 +#define BC_PAGEDOWN 0x2200 +#define BC_TAB 0x2400 +#define BC_ESCAPE 0x3600 +#define BC_SPACE 0x4000 + +/* these are probably only valid with linux: + Ctrl-A 0x0200 + Ctrl-X 0x3000 + Ctrl-Y 0x3200 + Ctrl-Z 0x3400 + Escape/Ctrl-[ 0x3600 + Ctrl-\ 0x3800 + Ctrl-] 0x3a00 + Ctrl-^ 0x3c00 + Ctrl-/ 0x3e00 + */ + +/* everything above 0x4000 is standard ascii: + 0x4000 ' ' 0x4200 '!' 0x4600 '#' 0x4800 '$' 0x4a00 '%' 0x4c00 '&' ... + 0x6000 '0' ... 0x7200 '9' + 0x8000 '@' + 0x8200 'A' ... 0xb400 'Z' + ... + 0xfc00 '~' + */ + +// Button Flag + +#define BF_TRACKMENU 0x01 + +int swf_ButtonSetRecord(TAG * t,U8 state,U16 id,U16 layer,MATRIX * m,CXFORM * cx); +int swf_ButtonSetCondition(TAG * t,U16 condition); // for DefineButton2 +int swf_ButtonSetFlags(TAG * t,U8 flags); // necessary for DefineButton2 +int swf_ButtonPostProcess(TAG * t,int anz_action); // Set all offsets in DefineButton2-Tags (how many conditions to process) +ActionTAG* swf_ButtonGetAction(TAG*t); + // swfrender.c typedef struct RENDERBUF -- 1.7.10.4