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HEAD
gfxpoly: added additional save method
[swftools.git]
/
lib
/
as3
/
ok
/
vars.as
1
package {
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import flash.display.MovieClip;
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public class Main extends flash.display.MovieClip {
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function test_overload() {
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var x = 3;
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if(true) {
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var x = 4;
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var y = 5;
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}
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if( x == 4 //flex logic
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|| x == 3 //as3compile logic
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)
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trace("ok 1/3");
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if(y==5)
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trace("ok 2/3");
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}
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function test_global() {
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var l = 0;
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do {
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var g:int = l++;
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} while(g<10);
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if(l==11) {
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trace("ok 3/3");
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} else {
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trace("error 3/3");
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}
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}
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function Main() {
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test_overload();
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test_global();
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trace("[exit]");
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}
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}
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}