1 Usage: %s [-o filename] file.wav\n
3 convert a WAV file to an SWF animation.
5 Takes a wav file and converts it to a swf movie.
8 Print short help message and exit
11 Print version info and exit
13 -o, --output <filename>
14 Explicitly specify output file. (Otherwise, output will go to output.swf)
16 -r, --framerate \fIfps
17 Set file framerate to \fIfps frames per second.
19 -s , --samplerate <sps>
20 Set samplerate to sps frames per second (default: 11025).
23 Set mp3 bitrate to \fIbps.
26 Generate a DefineSound tag instead of streaming sound.
27 Store the sound as DEFINESOUND tag, not as streaming sound. Allows for
32 Loop the sound n times.
35 For use as CGI- prepend http header, write to stdout.
38 Stop the movie at frame 0
39 Stop the movie at frame 0, and start the sound at 1, so that the
40 sound will not play until a "GotoFrame(1)" is issued.
41 (For use with flashsound.js).
44 Set mp3 bitrate to <bps> (default: 32)
48 Be more verbose. (Use more than one -v for greater effect)