-#include "SplashTypes.h"
+#include "config.h"
+#include "Object.h"
+#include "InfoOutputDev.h"
#include "SplashOutputDev.h"
+#ifdef HAVE_POPPLER
+#include <splash/SplashTypes.h>
+#include <splash/SplashPath.h>
+#include <splash/SplashFont.h>
+#include <splash/SplashFontFile.h>
+#else
+#include "SplashTypes.h"
#include "SplashPath.h"
+#include "SplashFont.h"
#include "SplashFontFile.h"
-#include "InfoOutputDev.h"
+#endif
#include "GfxState.h"
#include "../log.h"
#include <math.h>
num_links = 0;
num_images = 0;
num_fonts = 0;
+ num_polygons= 0;
currentfont = 0;
currentglyph = 0;
id2font = new GHash(1);
}
id2font->killIter(&i);
- delete id2font;
- delete splash;
+ delete id2font;id2font=0;
+ delete splash;splash=0;
}
void FontInfo::grow(int size)
{
glyphs[t]=0;
}
}
+ free(glyphs);glyphs=0;
}
GBool InfoOutputDev::upsideDown() {return gTrue;}
GBool InfoOutputDev::useDrawChar() {return gTrue;}
currentfont->splash_font = splash->getCurrentFont();
free(id);
}
+
+void InfoOutputDev::fill(GfxState *state)
+{
+ num_polygons++;
+}
+
+void InfoOutputDev::eoFill(GfxState *state)
+{
+ num_polygons++;
+}
+
FontInfo* InfoOutputDev::getFont(char*id)
{
return (FontInfo*)id2font->lookup(id);