virtual void drawLink(Link *link, Catalog *catalog);
virtual double getMaximumFontSize(char*id);
virtual void updateFont(GfxState *state);
+
+ virtual void saveState(GfxState *state);
+ virtual void restoreState(GfxState *state);
virtual GBool beginType3Char(GfxState *state, double x, double y, double dx, double dy, CharCode code, Unicode *u, int uLen);
virtual void type3D0(GfxState *state, double wx, double wy);