/*char filename[80];
sprintf(filename, "bitmap%d.png", id);
- writePNG(filename, (unsigned char*)img->data, img->width, img->height);
+ png_write(filename, (unsigned char*)img->data, img->width, img->height);
printf("saving bitmap %d to %s\n", id, filename);*/
return c->data;
sprite_t* s = (sprite_t*)c->data;
- map16_t* depths = extractFrame(c->tag->next, p->age % s->frameCount);
+ map16_t* depths = extractFrame(c->tag->next, s->frameCount>0? p->age % s->frameCount : 0);
map16_enumerate(depths, placeObject, r);
int t;