+void as3_parse_bytearray(const char*name, void*mem, int length)
+{
+ as3_parse(name, 0, mem, length);
+}
+
+void as3_parse_file(const char*filename)
+{
+ char*fullfilename = find_file(filename);
+ if(!fullfilename)
+ return; // not found
+ as3_parse(filename, fullfilename, 0,0);