+ if(as3_pass == 2) {
+ varinfo_t*info = dict_lookup(global->token2info, (void*)(ptroff_t)as3_tokencount);
+
+ /* slot name */
+ multiname_t mname = {QNAME, &ns, 0, $1};
+
+ trait_list_t**traits;
+ code_t**code;
+ if(!state->cls) {
+ // global variable
+ ns.name = state->package;
+ traits = &global->init->traits;
+ code = &global->init->method->body->code;
+ } else if(flags&FLAG_STATIC) {
+ // static variable
+ traits = &state->cls->abc->static_traits;
+ code = &state->cls->static_init->header;
+ } else {
+ // instance variable
+ traits = &state->cls->abc->traits;
+ code = &state->cls->init->header;
+ }
+
+ trait_t*t=0;
+ if($2) {
+ MULTINAME(m, $2);
+ t = trait_new_member(traits, multiname_clone(&m), multiname_clone(&mname), 0);
+ } else {
+ t = trait_new_member(traits, 0, multiname_clone(&mname), 0);
+ }
+ info->slot = t->slot_id;
+
+ /* initalization code (if needed) */
+ code_t*c = 0;
+ if($3.c && !is_pushundefined($3.c)) {
+ c = abc_getlocal_0(c);
+ c = code_append(c, $3.c);
+ c = converttype(c, $3.t, $2);
+ c = abc_setslot(c, t->slot_id);
+ }
+
+ *code = code_append(*code, c);