+void gfxmatrix_unit(gfxmatrix_t*m)
+{
+ memset(m, 0, sizeof(gfxmatrix_t));
+ m->m00 = 1.0;
+ m->m11 = 1.0;
+}
+void gfxmatrix_multiply(gfxmatrix_t*m1, gfxmatrix_t*m2, gfxmatrix_t*dest)
+{
+ dest->m00 = m1->m00*m2->m00 + m1->m10*m2->m01;
+ dest->m01 = m1->m01*m2->m00 + m1->m11*m2->m01;
+ dest->m10 = m1->m00*m2->m10 + m1->m10*m2->m11;
+ dest->m11 = m1->m01*m2->m10 + m1->m11*m2->m11;
+ dest->tx = m1->m00*m2->tx + m1->m10*m2->ty + m1->tx;
+ dest->ty = m1->m01*m2->tx + m1->m11*m2->ty + m1->ty;
+}