+void swf_ActionFree(ActionTAG*action)
+{
+ while(action)
+ {
+ ActionTAG*tmp;
+ if(action->data && action->data != action->tmp)
+ free(action->data);
+ tmp = action;
+ action=action->next;
+ free(tmp);
+ }
+}
+
+void swf_ActionSet(TAG*tag, ActionTAG*action)