+SWFFONT* swf_LoadFont(char*filename)
+{
+#if defined(USE_FREETYPE)
+ return swf_LoadTrueTypeFont(filename);
+#elif defined(HAVE_T1LIB)
+ return swf_LoadT1Font(filename);
+#else
+ fprintf(stderr, "Error: Neither T1lib nor FreeType support compiled in. Could not load %s\n", infile);
+ return 0;
+#endif
+}
+