- to.x = _to->x/(float)FT_SUBPIXELS;
- to.y = -_to->y/(float)FT_SUBPIXELS;
- c1.x = _c1->x/(float)FT_SUBPIXELS;
- c1.y = -_c1->y/(float)FT_SUBPIXELS;
- c2.x = _c2->x/(float)FT_SUBPIXELS;
- c2.y = -_c2->y/(float)FT_SUBPIXELS;
+ to.x = _to->x*FT_SCALE/(float)FT_SUBPIXELS;
+ to.y = -_to->y*FT_SCALE/(float)FT_SUBPIXELS;
+ c1.x = _c1->x*FT_SCALE/(float)FT_SUBPIXELS;
+ c1.y = -_c1->y*FT_SCALE/(float)FT_SUBPIXELS;
+ c2.x = _c2->x*FT_SCALE/(float)FT_SUBPIXELS;
+ c2.y = -_c2->y*FT_SCALE/(float)FT_SUBPIXELS;