+ if(!error && name[0] && !strstr(name, "notdef")) {
+ font->glyphnames[font->numchars] = strdup(name);
+ hasname = 1;
+ }
+ }
+ if(!font->glyph2ascii[t] && !hasname && skip_unused) {
+ continue;
+ }
+ error = FT_Load_Glyph(face, t, FT_LOAD_NO_BITMAP);
+ if(error) {
+ fprintf(stderr, "Couldn't load glyph %d, error:%d\n", t, error);
+ continue;