+
+static void font_freeglyphnames(SWFFONT*f)
+{
+ if (f->glyphnames) {
+ int t;
+ for (t = 0; t < f->numchars; t++) {
+ if (f->glyphnames[t])
+ rfx_free(f->glyphnames[t]);
+ }
+ rfx_free(f->glyphnames);
+ f->glyphnames = 0;
+ }
+
+}
+static void font_freeusage(SWFFONT*f)
+{
+ if (f->use) {
+ if(f->use->chars) {
+ rfx_free(f->use->chars);f->use->chars = 0;
+ }
+ rfx_free(f->use); f->use = 0;
+ }
+}
+static void font_freelayout(SWFFONT*f)
+{
+ if (f->layout) {
+ swf_LayoutFree(f->layout);
+ f->layout = 0;
+ }
+}
+static void font_freename(SWFFONT*f)
+{
+ if (f->name) {
+ rfx_free(f->name);
+ f->name = 0;
+ }
+}
+
+int swf_FontReduce_old(SWFFONT * f)
+{
+ int i, j;
+ int max_unicode = 0;
+ if ((!f) || (!f->use) || f->use->is_reduced)
+ return -1;
+
+ j = 0;
+
+ for (i = 0; i < f->numchars; i++) {
+ if (f->glyph[i].shape && f->use->chars[i]) {
+ f->glyph2ascii[j] = f->glyph2ascii[i];
+ f->glyph[j] = f->glyph[i];
+ f->use->chars[i] = j;
+ j++;
+ } else {
+ f->glyph2ascii[i] = 0;
+ if(f->glyph[i].shape) {
+ swf_ShapeFree(f->glyph[i].shape);
+ f->glyph[i].shape = 0;
+ f->glyph[i].advance = 0;
+ }
+ f->use->chars[i] = -1;
+ j++; //TODO: remove
+ }
+ }
+ for (i = 0; i < f->maxascii; i++) {
+ if(f->use->chars[f->ascii2glyph[i]]<0) {
+ f->ascii2glyph[i] = -1;
+ } else {
+ f->ascii2glyph[i] = f->use->chars[f->ascii2glyph[i]];
+ max_unicode = i;
+ }
+ }
+ f->maxascii = max_unicode;
+ f->use->is_reduced = 1;
+ f->numchars = j;
+ font_freelayout(f);
+ font_freeglyphnames(f);
+ font_freename(f);
+ return j;
+}
+
+int swf_FontReduce(SWFFONT * f)
+{
+ int i;
+ int max_unicode = 0;
+ int max_glyph = 0;
+ if ((!f) || (!f->use) || f->use->is_reduced)
+ return -1;
+
+ for (i = 0; i < f->numchars; i++) {
+ if(!f->use->chars[i]) {
+ f->glyph2ascii[i] = 0;
+ if(f->glyph[i].shape) {
+ swf_ShapeFree(f->glyph[i].shape);
+ f->glyph[i].shape = 0;
+ f->glyph[i].advance = 0;
+ }
+ } else {
+ max_glyph = i+1;
+ }
+ }
+ for (i = 0; i < f->maxascii; i++) {
+ if(!f->use->chars[f->ascii2glyph[i]]) {
+ f->ascii2glyph[i] = -1;
+ } else {
+ max_unicode = i+1;
+ }
+ }
+ f->maxascii = max_unicode;
+ f->numchars = max_glyph;
+ font_freelayout(f);
+ font_freeglyphnames(f);
+ font_freename(f);
+ return 0;
+}
+
+void swf_FontSort(SWFFONT * font)
+{
+ int i, j, k;
+ int *newplace;
+ int *newpos;
+ if (!font)
+ return;