-void swf_WriteFont(SWFFONT*font, char* filename)
-{ SWF swf;
- TAG * t;
- SRECT r;
- RGBA rgb;
- int f;
- int useDefineFont2 = 0;
-
- if(font->layout)
- useDefineFont2 = 1; /* the only thing new in definefont2
- is layout information. */
-
- font->id = WRITEFONTID; //"FN"
-
- memset(&swf,0x00,sizeof(SWF));
-
- swf.fileVersion = 4;
- swf.frameRate = 0x4000;
-
- /* if we use DefineFont1 to store the characters,
- we have to build a textfield to store the
- advance values. While at it, we can also
- make the whole .swf viewable */
-
- /* we now always create viewable swfs, even if we
- did use definefont2 -mk*/
- t = swf_InsertTag(NULL,ST_SETBACKGROUNDCOLOR);
- swf.firstTag = t;
- rgb.r = 0xef;
- rgb.g = 0xef;
- rgb.b = 0xff;
- swf_SetRGB(t,&rgb);
- if(!useDefineFont2) {
- t = swf_InsertTag(t,ST_DEFINEFONT);
- swf_FontSetDefine(t,font);
- t = swf_InsertTag(t,ST_DEFINEFONTINFO);
- swf_FontSetInfo(t,font);
- } else {
- t = swf_InsertTag(t,ST_DEFINEFONT2);
- swf_FontSetDefine2(t,font);
- }
-
- if(1) //neccessary only for df1, but pretty to look at anyhow, so do it always
- {
- int textscale = 400;
+
+SWFFONT *swf_ReadFont(char *filename)
+{
+ int f;
+ SWF swf;
+ if (!filename)
+ return 0;
+ f = open(filename, O_RDONLY|O_BINARY);
+
+ if (f < 0 || swf_ReadSWF(f, &swf) < 0) {
+ fprintf(stderr, "%s is not a valid SWF font file or contains errors.\n", filename);
+ close(f);
+ return 0;
+ } else {
+ SWFFONT *font;
+ close(f);
+ if (swf_FontExtract(&swf, WRITEFONTID, &font) < 0)
+ return 0;
+ swf_FreeTags(&swf);
+ return font;
+ }
+}
+
+void swf_WriteFont(SWFFONT * font, char *filename)
+{
+ SWF swf;
+ TAG *t;
+ SRECT r;
+ RGBA rgb;
+ int f;
+ int useDefineFont2 = 0;
+ int storeGlyphNames = 1;
+
+ if (font->layout)
+ useDefineFont2 = 1; /* the only thing new in definefont2
+ is layout information. */
+
+ font->id = WRITEFONTID; //"FN"
+
+ memset(&swf, 0x00, sizeof(SWF));
+
+ swf.fileVersion = 4;
+ swf.frameRate = 0x4000;
+
+ /* if we use DefineFont1 to store the characters,
+ we have to build a textfield to store the
+ advance values. While at it, we can also
+ make the whole .swf viewable */
+
+ /* we now always create viewable swfs, even if we
+ did use definefont2 -mk */
+ t = swf_InsertTag(NULL, ST_SETBACKGROUNDCOLOR);
+ swf.firstTag = t;
+ rgb.r = 0xef;
+ rgb.g = 0xef;
+ rgb.b = 0xff;
+ swf_SetRGB(t, &rgb);
+ if (!useDefineFont2) {
+ t = swf_InsertTag(t, ST_DEFINEFONT);
+ swf_FontSetDefine(t, font);
+ t = swf_InsertTag(t, ST_DEFINEFONTINFO);
+ swf_FontSetInfo(t, font);
+ } else {
+ t = swf_InsertTag(t, ST_DEFINEFONT2);
+ swf_FontSetDefine2(t, font);
+ }
+
+ if (storeGlyphNames && font->glyphnames) {
+ int c;
+ t = swf_InsertTag(t, ST_GLYPHNAMES);
+ swf_SetU16(t, WRITEFONTID);
+ swf_SetU16(t, font->numchars);
+ for (c = 0; c < font->numchars; c++) {
+ if (font->glyphnames[c])
+ swf_SetString(t, (U8*)font->glyphnames[c]);
+ else
+ swf_SetString(t, (U8*)"");
+ }
+ }
+
+ if (1) //neccessary only for df1, but pretty to look at anyhow, so do it always
+ {
+ int textscale = 400;