+
+void swf_RelocateDepth(SWF*swf, char*bitmap)
+{
+ TAG*tag;
+ int nr;
+ tag = swf->firstTag;
+ for(nr=65535;nr>=0;nr--) {
+ if(bitmap[nr] != 0)
+ break;
+ }
+ // now nr is the highest used depth. So we start
+ // assigning depths at nr+1
+ nr++;
+
+ while(tag)
+ {
+ int depth = swf_GetDepth(tag);
+ if(depth>=0) {
+ int newdepth = depth+nr;
+ if(newdepth>65535) {
+ fprintf(stderr, "Couldn't relocate depths: too large values\n");
+ newdepth = 65535;
+ }
+ swf_SetDepth(tag, newdepth);
+ }
+ tag=tag->next;
+ }
+}
+
+TAG* swf_Concatenate (TAG*list1,TAG*list2)
+{
+ TAG*tag=0,*lasttag=0;
+ char bitmap[65536];
+ char depthmap[65536];
+ SWF swf1,swf2;
+ memset(bitmap, 0, sizeof(bitmap));
+ memset(depthmap, 0, sizeof(depthmap));
+ memset(&swf1, 0, sizeof(swf1));
+ memset(&swf2, 0, sizeof(swf2));
+
+ swf1.firstTag = list1;
+ swf_FoldAll(&swf1);
+ swf2.firstTag = list2;
+ swf_FoldAll(&swf2);
+
+ tag = list1;
+ while(tag) {
+ if(!swf_isDefiningTag(tag)) {
+ int id = swf_GetDefineID(tag);
+ bitmap[id] = 1;
+ }
+ if(tag->id == ST_PLACEOBJECT ||
+ tag->id == ST_PLACEOBJECT2) {
+ int depth = swf_GetDepth(tag);
+ depthmap[depth] = 1;
+ }
+ if(tag->id == ST_REMOVEOBJECT ||
+ tag->id == ST_REMOVEOBJECT2) {
+ int depth = swf_GetDepth(tag);
+ depthmap[depth] = 0;
+ }
+ tag = tag->next;
+ lasttag = tag;
+ }
+ swf_Relocate(&swf2, bitmap);
+ swf_RelocateDepth(&swf2, depthmap);
+ lasttag->next = swf2.firstTag;
+ swf2.firstTag->prev = lasttag;
+
+ return swf1.firstTag;
+}