/* calculate the bbox of this character */
int x1 = (int)x, x2 = (int)x+1, y1 = (int)y, y2 = (int)y+1;
SplashPath*path = clip0dev->getCurrentFont()->getGlyphPath(code);
/* calculate the bbox of this character */
int x1 = (int)x, x2 = (int)x+1, y1 = (int)y, y2 = (int)y+1;
SplashPath*path = clip0dev->getCurrentFont()->getGlyphPath(code);