+/* FullBitmapOutputDev.cc
+ Output device which creates a bitmap.
+
+ This file is part of swftools.
+
+ Swftools is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ Swftools is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with swftools; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
+
+#ifndef __FullBitmapOutputDev_h__
+#define __FullBitmapOutputDev_h__
+
+#include "../gfxdevice.h"
+#include "../gfxsource.h"
+#include "../gfxtools.h"
+
+#include "config.h"
+#include "GFXOutputDev.h"
+#include "InfoOutputDev.h"
+#include "PDFDoc.h"
+#include "CommonOutputDev.h"
+
+#define STATE_PARALLEL 0
+#define STATE_TEXT_IS_ABOVE 1
+#define STATE_BITMAP_IS_ABOVE 2
+
+class FullBitmapOutputDev: public CommonOutputDev {
+public:
+ FullBitmapOutputDev(InfoOutputDev*info, PDFDoc*doc);
+ virtual ~FullBitmapOutputDev();
+
+ // CommonOutputDev:
+ virtual void setDevice(gfxdevice_t*dev);
+ virtual void setMove(int x,int y);
+ virtual void setClip(int x1,int y1,int x2,int y2);
+ virtual void setParameter(const char*key, const char*value);
+ virtual void preparePage(int pdfpage, int outputpage);
+
+ // OutputDev:
+ virtual GBool upsideDown();
+ virtual GBool useDrawChar();
+ virtual GBool useTilingPatternFill();
+ virtual GBool useShadedFills();
+ virtual GBool useDrawForm();
+ virtual GBool interpretType3Chars();
+ virtual GBool needNonText();
+ virtual void setDefaultCTM(double *ctm);
+/* virtual GBool checkPageSlice(Page *page, double hDPI, double vDPI,
+ int rotate, GBool useMediaBox, GBool crop,
+ int sliceX, int sliceY, int sliceW, int sliceH,
+ GBool printing, Catalog *catalog,
+ GBool (*abortCheckCbk)(void *data) = NULL,
+ void *abortCheckCbkData = NULL);*/
+
+ virtual void startPage(int pageNum, GfxState *state, double x1,double y1,double x2,double y2);
+ virtual void endPage();
+
+ virtual void saveState(GfxState *state);
+ virtual void restoreState(GfxState *state);
+
+ virtual void updateAll(GfxState *state);
+ virtual void updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32);
+ virtual void updateLineDash(GfxState *state);
+ virtual void updateFlatness(GfxState *state);
+ virtual void updateLineJoin(GfxState *state);
+ virtual void updateLineCap(GfxState *state);
+ virtual void updateMiterLimit(GfxState *state);
+ virtual void updateLineWidth(GfxState *state);
+ virtual void updateStrokeAdjust(GfxState *state);
+ virtual void updateFillColorSpace(GfxState *state);
+ virtual void updateStrokeColorSpace(GfxState *state);
+ virtual void updateFillColor(GfxState *state);
+ virtual void updateStrokeColor(GfxState *state);
+ virtual void updateBlendMode(GfxState *state);
+ virtual void updateFillOpacity(GfxState *state);
+ virtual void updateStrokeOpacity(GfxState *state);
+ virtual void updateFillOverprint(GfxState *state);
+ virtual void updateStrokeOverprint(GfxState *state);
+ virtual void updateTransfer(GfxState *state);
+ virtual void updateFont(GfxState *state);
+ virtual void updateTextMat(GfxState *state);
+ virtual void updateCharSpace(GfxState *state);
+ virtual void updateRender(GfxState *state);
+ virtual void updateRise(GfxState *state);
+ virtual void updateWordSpace(GfxState *state);
+ virtual void updateHorizScaling(GfxState *state);
+ virtual void updateTextPos(GfxState *state);
+ virtual void updateTextShift(GfxState *state, double shift);
+
+ virtual void stroke(GfxState *state);
+ virtual void fill(GfxState *state);
+ virtual void eoFill(GfxState *state);
+#if (xpdfMajorVersion < 3) || (xpdfMinorVersion < 2) || (xpdfUpdateVersion < 7)
+ virtual void tilingPatternFill(GfxState *state, Object *str,
+ int paintType, Dict *resDict,
+ double *mat, double *bbox,
+ int x0, int y0, int x1, int y1,
+ double xStep, double yStep);
+#else
+ virtual void tilingPatternFill(GfxState *state, Gfx *gfx, Object *str,
+ int paintType, Dict *resDict,
+ double *mat, double *bbox,
+ int x0, int y0, int x1, int y1,
+ double xStep, double yStep);
+#endif
+
+ virtual GBool functionShadedFill(GfxState *state,
+ GfxFunctionShading *shading);
+ virtual GBool axialShadedFill(GfxState *state, GfxAxialShading *shading);
+ virtual GBool radialShadedFill(GfxState *state, GfxRadialShading *shading);
+
+ virtual void clip(GfxState *state);
+ virtual void eoClip(GfxState *state);
+ virtual void clipToStrokePath(GfxState *state);
+
+ virtual void beginStringOp(GfxState *state);
+ virtual void endStringOp(GfxState *state);
+ virtual void beginString(GfxState *state, GString *s);
+ virtual void endString(GfxState *state);
+ virtual void drawChar(GfxState *state, double x, double y,
+ double dx, double dy,
+ double originX, double originY,
+ CharCode code, int nBytes, Unicode *u, int uLen);
+ virtual void drawString(GfxState *state, GString *s);
+ virtual GBool beginType3Char(GfxState *state, double x, double y,
+ double dx, double dy,
+ CharCode code, Unicode *u, int uLen);
+ virtual void endType3Char(GfxState *state);
+ virtual void endTextObject(GfxState *state);
+
+ virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GBool invert,
+ GBool inlineImg);
+ virtual void drawImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height, GfxImageColorMap *colorMap,
+ int *maskColors, GBool inlineImg);
+ virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr, int maskWidth, int maskHeight,
+ GBool maskInvert);
+ virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GfxImageColorMap *maskColorMap);
+
+ virtual void type3D0(GfxState *state, double wx, double wy);
+ virtual void type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury);
+
+ virtual void drawForm(Ref id);
+
+ virtual void beginTransparencyGroup(GfxState *state, double *bbox,
+ GfxColorSpace *blendingColorSpace,
+ GBool isolated, GBool knockout,
+ GBool forSoftMask);
+ virtual void endTransparencyGroup(GfxState *state);
+ virtual void paintTransparencyGroup(GfxState *state, double *bbox);
+ virtual void setSoftMask(GfxState *state, double *bbox, GBool alpha, Function *transferFunc, GfxColor *backdropColor);
+ virtual void clearSoftMask(GfxState *state);
+
+ virtual void processLink(Link *link, Catalog *catalog);
+
+ virtual void setVectorAntialias(GBool vaa);
+ virtual GBool getVectorAntialias();
+
+
+private:
+ void flushBitmap();
+ char config_extrafontdata;
+ PDFDoc*doc;
+ XRef*xref;
+ SplashOutputDev*rgbdev;
+
+ GFXOutputDev*gfxdev;
+ gfxdevice_t*dev;
+
+ int movex, movey;
+ int width, height;
+
+ int user_movex, user_movey;
+ int user_clipx1, user_clipy1;
+ int user_clipx2, user_clipy2;
+};
+
+#endif