- state->transform(crop_x1,crop_y1,&x1,&y1); //x1 += user_movex; y1 += user_movey;
- state->transform(crop_x2,crop_y2,&x2,&y2); //x2 += user_movex; y2 += user_movey;
+ state->transform(r->x1,r->y1,&x1,&y1); //x1 += user_movex; y1 += user_movey;
+ state->transform(r->x2,r->y2,&x2,&y2); //x2 += user_movex; y2 += user_movey;