+
+GBool SWFOutputDev::beginType3Char(GfxState *state,
+ CharCode code, Unicode *u, int uLen)
+{
+ logf("<debug> beginType3Char %d, %08x, %d", code, *u, uLen);
+ type3active = 1;
+ /* the character itself is going to be passed using
+ drawImageMask() */
+ return gFalse;
+}
+
+void SWFOutputDev::endType3Char(GfxState *state)
+{
+ type3active = 0;
+ logf("<debug> endType3Char");
+}
+