+ char*id = getFontID(font);
+
+ FontInfo*info = (FontInfo*)id2font->lookup(id);
+ if(!info) {
+ GString* idStr = new GString(id);
+ info = new FontInfo;
+ info->font = font;
+ info->max_size = 0;
+ id2font->add(idStr, (void*)info);
+ free(id);
+ num_fonts++;
+ }
+ currentfont = info;
+ }
+ virtual void drawChar(GfxState *state, double x, double y,
+ double dx, double dy,
+ double originX, double originY,
+ CharCode code, Unicode *u, int uLen)
+ {
+ int render = state->getRender();
+ if (render == 3)
+ return;
+ double m11,m21,m12,m22;
+ state->getFontTransMat(&m11, &m12, &m21, &m22);
+ m11 *= state->getHorizScaling();
+ m21 *= state->getHorizScaling();
+ double lenx = sqrt(m11*m11 + m12*m12);
+ double leny = sqrt(m21*m21 + m22*m22);
+ double len = lenx>leny?lenx:leny;
+ if(currentfont && currentfont->max_size < len) {
+ currentfont->max_size = len;
+ }