+ swf_SetRect(i->tag,&r);
+ swf_SetShapeStyles(i->tag,i->shape);
+ swf_ShapeCountBits(i->shape,NULL,NULL);
+ swf_SetShapeBits(i->tag,i->shape);
+ swf_ShapeSetAll(i->tag,i->shape,/*x*/0,/*y*/0,0,fsid,0);
+ i->swflastx = i->swflasty = 0;
+ moveto(obj, i->tag, p1);
+ lineto(obj, i->tag, p2);
+ lineto(obj, i->tag, p3);
+ lineto(obj, i->tag, p4);
+ lineto(obj, i->tag, p1);
+ swf_ShapeSetEnd(i->tag);
+
+ /* shape2 */
+ myshapeid2 = ++i->currentswfid;
+ i->tag = swf_InsertTag(i->tag,ST_DEFINESHAPE3);
+ swf_ShapeNew(&i->shape);
+ rgb.r = rgb.b = rgb.a = rgb.g = 255;
+ rgb.a = 40;
+ fsid = swf_ShapeAddSolidFillStyle(i->shape,&rgb);
+ swf_SetU16(i->tag, myshapeid2);
+ r.xmin = (int)(xmin*20);
+ r.ymin = (int)(ymin*20);
+ r.xmax = (int)(xmax*20);
+ r.ymax = (int)(ymax*20);
+ swf_SetRect(i->tag,&r);
+ swf_SetShapeStyles(i->tag,i->shape);
+ swf_ShapeCountBits(i->shape,NULL,NULL);
+ swf_SetShapeBits(i->tag,i->shape);
+ swf_ShapeSetAll(i->tag,i->shape,/*x*/0,/*y*/0,0,fsid,0);
+ i->swflastx = i->swflasty = 0;
+ moveto(obj, i->tag, p1);
+ lineto(obj, i->tag, p2);
+ lineto(obj, i->tag, p3);
+ lineto(obj, i->tag, p4);
+ lineto(obj, i->tag, p1);
+ swf_ShapeSetEnd(i->tag);
+
+ if(!mouseover)
+ {
+ i->tag = swf_InsertTag(i->tag,ST_DEFINEBUTTON);
+ swf_SetU16(i->tag,buttonid); //id
+ swf_ButtonSetFlags(i->tag, 0); //menu=no
+ swf_ButtonSetRecord(i->tag,0x01,myshapeid,i->depth,0,0);
+ swf_ButtonSetRecord(i->tag,0x02,myshapeid2,i->depth,0,0);
+ swf_ButtonSetRecord(i->tag,0x04,myshapeid2,i->depth,0,0);
+ swf_ButtonSetRecord(i->tag,0x08,myshapeid,i->depth,0,0);
+ swf_SetU8(i->tag,0);
+ swf_ActionSet(i->tag,actions1);
+ swf_SetU8(i->tag,0);
+ }
+ else
+ {
+ i->tag = swf_InsertTag(i->tag,ST_DEFINEBUTTON2);
+ swf_SetU16(i->tag,buttonid); //id
+ swf_ButtonSetFlags(i->tag, 0); //menu=no
+ swf_ButtonSetRecord(i->tag,0x01,myshapeid,i->depth,0,0);
+ swf_ButtonSetRecord(i->tag,0x02,myshapeid2,i->depth,0,0);
+ swf_ButtonSetRecord(i->tag,0x04,myshapeid2,i->depth,0,0);
+ swf_ButtonSetRecord(i->tag,0x08,myshapeid,i->depth,0,0);
+ swf_SetU8(i->tag,0); // end of button records
+ swf_ButtonSetCondition(i->tag, BC_IDLE_OVERUP);
+ swf_ActionSet(i->tag,actions1);
+ if(actions2) {
+ swf_ButtonSetCondition(i->tag, BC_OVERUP_IDLE);
+ swf_ActionSet(i->tag,actions2);
+ swf_SetU8(i->tag,0);
+ swf_ButtonPostProcess(i->tag, 2);
+ } else {
+ swf_SetU8(i->tag,0);
+ swf_ButtonPostProcess(i->tag, 1);
+ }
+ }
+
+ i->tag = swf_InsertTag(i->tag,ST_PLACEOBJECT2);
+
+ if(posx!=0 || posy!=0) {
+ SPOINT p;
+ p.x = (int)(posx*20);
+ p.y = (int)(posy*20);
+ p = swf_TurnPoint(p, &i->page_matrix);
+ MATRIX m;
+ m = i->page_matrix;
+ m.tx = p.x;
+ m.ty = p.y;
+ swf_ObjectPlace(i->tag, buttonid, i->depth++,&m,0,0);
+ }
+ else {
+ swf_ObjectPlace(i->tag, buttonid, i->depth++,&i->page_matrix,0,0);
+ }
+}
+
+
+///////////
+/*
+for(t=0;t<picpos;t++)
+ {
+ if(pic_xids[t] == xid &&
+ pic_yids[t] == yid) {
+ width = pic_width[t];
+ height = pic_height[t];
+ found = t;break;
+ }
+ }
+ pic_ids[picpos] = swfoutput_drawimagelosslessN(&output, pic, pal, width, height, x1,y1,x2,y2,x3,y3,x4,y4, numpalette);
+ pic_xids[picpos] = xid;
+ pic_yids[picpos] = yid;
+ pic_width[picpos] = width;
+ pic_height[picpos] = height;
+ if(picpos<1024)
+ picpos++;
+ pic[width*y+x] = buf[0];
+ xid+=x*buf[0]+1;
+ yid+=y*buf[0]*3+1;
+
+ xid += pal[1].r*3 + pal[1].g*11 + pal[1].b*17;
+ yid += pal[1].r*7 + pal[1].g*5 + pal[1].b*23;
+
+ int xid = 0;
+ int yid = 0;
+ xid += x*r+x*b*3+x*g*7+x*a*11;
+ yid += y*r*3+y*b*17+y*g*19+y*a*11;
+ int t,found = -1;
+ for(t=0;t<picpos;t++)
+ {
+ if(pic_xids[t] == xid &&
+ pic_yids[t] == yid) {
+ found = t;break;
+ }
+ }
+ if(found<0) {
+*/
+///////////
+
+static void drawgfxline(struct swfoutput*obj, gfxline_t*line)
+{
+ swfoutput_internal*i = (swfoutput_internal*)obj->internal;
+ gfxcoord_t lastx=0,lasty=0,px=0,py=0;
+ char lastwasmoveto;
+ while(1) {
+ if(!line)
+ break;
+ /* check whether the next segment is zero */
+ if(line->type == gfx_moveTo) {
+ msg("<trace> ======== moveTo %.2f %.2f", line->x, line->y);
+ moveto(obj, i->tag, line->x, line->y);
+ px = lastx = line->x;
+ py = lasty = line->y;
+ lastwasmoveto = 1;
+ } if(line->type == gfx_lineTo) {
+ msg("<trace> ======== lineTo %.2f %.2f", line->x, line->y);
+ lineto(obj, i->tag, line->x, line->y);
+ px = line->x;
+ py = line->y;
+ lastwasmoveto = 0;
+ } else if(line->type == gfx_splineTo) {
+ msg("<trace> ======== splineTo %.2f %.2f", line->x, line->y);
+ plotxy s,p;
+ s.x = line->sx;p.x = line->x;
+ s.y = line->sy;p.y = line->y;
+ splineto(obj, i->tag, s, p);
+ px = line->x;
+ py = line->y;
+ lastwasmoveto = 0;
+ }
+ line = line->next;
+ }
+}
+
+void swfoutput_drawgfxline(struct swfoutput*obj, gfxline_t*line, gfxcoord_t width, gfxcolor_t*col, gfx_capType cap_style, gfx_joinType joint_style, gfxcoord_t miterLimit)
+{
+ swfoutput_internal*i = (swfoutput_internal*)obj->internal;
+ gfxdevice_t*dev = &i->device;
+ dev->stroke(dev, line, width, col, cap_style, joint_style, miterLimit);
+}
+void swfoutput_fillgfxline(struct swfoutput*obj, gfxline_t*line, gfxcolor_t*col)
+{
+ swfoutput_internal*i = (swfoutput_internal*)obj->internal;
+ gfxdevice_t*dev = &i->device;
+ dev->fill(dev, line, col);
+}
+void swfoutput_startclip(struct swfoutput*obj, gfxline_t*line)
+{
+ swfoutput_internal*i = (swfoutput_internal*)obj->internal;
+ gfxdevice_t*dev = &i->device;
+ dev->startclip(dev, line);
+}
+void swfoutput_endclip(struct swfoutput*obj)
+{
+ swfoutput_internal*i = (swfoutput_internal*)obj->internal;
+ gfxdevice_t*dev = &i->device;
+ dev->endclip(dev);
+}
+
+#define IMAGE_TYPE_JPEG 0
+#define IMAGE_TYPE_LOSSLESS 1
+
+static void swfoutput_drawimage(struct swfoutput*obj, RGBA* data, int sizex,int sizey,
+ double x1,double y1,
+ double x2,double y2,
+ double x3,double y3,
+ double x4,double y4, int type)
+{
+ swfoutput_internal*i = (swfoutput_internal*)obj->internal;
+
+ RGBA*newpic=0;
+
+ double l1 = sqrt((x4-x1)*(x4-x1) + (y4-y1)*(y4-y1));
+ double l2 = sqrt((x2-x1)*(x2-x1) + (y2-y1)*(y2-y1));
+
+ gfxline_t p1,p2,p3,p4,p5;
+ p1.type=gfx_moveTo;p1.x=x1; p1.y=y1;p1.next=&p2;
+ p2.type=gfx_lineTo;p2.x=x2; p2.y=y2;p2.next=&p3;
+ p3.type=gfx_lineTo;p3.x=x3; p3.y=y3;p3.next=&p4;
+ p4.type=gfx_lineTo;p4.x=x4; p4.y=y4;p4.next=&p5;
+ p5.type=gfx_lineTo;p5.x=x1; p5.y=y1;p5.next=0;
+
+ {p1.x = (int)(p1.x*20)/20.0;
+ p1.y = (int)(p1.y*20)/20.0;
+ p2.x = (int)(p2.x*20)/20.0;
+ p2.y = (int)(p2.y*20)/20.0;
+ p3.x = (int)(p3.x*20)/20.0;
+ p3.y = (int)(p3.y*20)/20.0;
+ p4.x = (int)(p4.x*20)/20.0;
+ p4.y = (int)(p4.y*20)/20.0;
+ p5.x = (int)(p5.x*20)/20.0;
+ p5.y = (int)(p5.y*20)/20.0;
+ }
+
+ float m00,m10,tx;
+ float m01,m11,ty;
+
+ gfxmatrix_t m;
+ m.m00 = (p4.x-p1.x)/sizex; m.m10 = (p2.x-p1.x)/sizey;
+ m.m01 = (p4.y-p1.y)/sizex; m.m11 = (p2.y-p1.y)/sizey;
+ m.tx = p1.x - 0.5;
+ m.ty = p1.y - 0.5;
+
+ gfximage_t img;
+ img.data = (gfxcolor_t*)data;
+ img.width = sizex;
+ img.height = sizey;
+
+ if(type == IMAGE_TYPE_JPEG)
+ /* TODO: pass image_dpi to device instead */
+ i->device.setparameter(&i->device, "next_bitmap_is_jpeg", "1");
+
+ i->device.fillbitmap(&i->device, &p1, &img, &m, 0);
+}
+
+void swfoutput_drawimagejpeg(struct swfoutput*obj, RGBA*mem, int sizex,int sizey,
+ double x1,double y1, double x2,double y2, double x3,double y3, double x4,double y4)
+{
+ swfoutput_drawimage(obj,mem,sizex,sizey,x1,y1,x2,y2,x3,y3,x4,y4, IMAGE_TYPE_JPEG);
+}
+
+void swfoutput_drawimagelossless(struct swfoutput*obj, RGBA*mem, int sizex,int sizey,
+ double x1,double y1, double x2,double y2, double x3,double y3, double x4,double y4)
+{
+ swfoutput_drawimage(obj,mem,sizex,sizey,x1,y1,x2,y2,x3,y3,x4,y4, IMAGE_TYPE_LOSSLESS);