+ line = gfxline_move(line, -startx, -starty);
+ i->shapeposx = (int)(startx*20);
+ i->shapeposy = (int)(starty*20);
+#endif
+
+ swfoutput_setstrokecolor(dev, color->r, color->g, color->b, color->a);
+ swfoutput_setlinewidth(dev, width);
+ startshape(dev);
+ stopFill(dev);
+ drawgfxline(dev, line);
+
+#ifdef NORMALIZE_POLYGON_POSITIONS
+ free(line); //account for _move
+#endif
+