+void OutputDev::drawMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GBool maskInvert) {
+ drawImage(state, ref, str, width, height, colorMap, NULL, gFalse);
+}
+
+void OutputDev::drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
+ int width, int height,
+ GfxImageColorMap *colorMap,
+ Stream *maskStr,
+ int maskWidth, int maskHeight,
+ GfxImageColorMap *maskColorMap) {
+ drawImage(state, ref, str, width, height, colorMap, NULL, gFalse);
+}
+