readRECT(); //bounding box
readMATRIX(); //matrix
resetbits();
glyphbits = readu8(); //glyphbits
advancebits = readu8(); //advancebits
while(1) {
readRECT(); //bounding box
readMATRIX(); //matrix
resetbits();
glyphbits = readu8(); //glyphbits
advancebits = readu8(); //advancebits
while(1) {