#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
+#ifndef WIN32
#include <unistd.h>
+#endif
#include <memory.h>
#include <math.h>
+#include <string.h>
+#include "rescale.h"
#include "../types.h"
#include "../mem.h"
#include "../gfxdevice.h"
{
internal_t*i = (internal_t*)dev->internal;
gfxline_t*line2 = transformgfxline(i, line);
- i->out->fillgradient(i->out, line, gradient, type, matrix);
+ i->out->fillgradient(i->out, line2, gradient, type, matrix);
gfxline_free(line2);
}
{
internal_t*i = (internal_t*)dev->internal;
gfxline_t*line2 = transformgfxline(i, line);
- i->out->drawlink(i->out, line, action);
+ i->out->drawlink(i->out, line2, action);
gfxline_free(line2);
}