} else if(xshift > i->lastadvance*1.3 || xshift<0) {
addchar(dev, 32);
}
+ int u;
if(font) {
i->lastadvance = font->glyphs[glyphnr].advance*matrix->m00;
- int u = font->glyphs[glyphnr].unicode;
+ u = font->glyphs[glyphnr].unicode;
} else {
u = glyphnr;
i->currentx = 0;i->currenty = 0;