#include "xrow.h"
#include "wind.h"
#include "convert.h"
+#include "heap.h"
static gfxpoly_t*current_polygon = 0;
void gfxpoly_fail(char*expr, char*file, int line, const char*function)
free: point_free,
};
-typedef struct _status {
- int32_t y;
- actlist_t*actlist;
- heap_t*queue;
- xrow_t*xrow;
- windrule_t*windrule;
- windcontext_t*context;
- segment_t*ending_segments;
- polywriter_t writer;
-#ifdef CHECKS
- dict_t*seen_crossings; //list of crossing we saw so far
- dict_t*intersecting_segs; //list of segments intersecting in this scanline
- dict_t*segs_with_point; //lists of segments that received a point in this scanline
-#endif
-} status_t;
-
typedef struct _event {
eventtype_t type;
point_t p;
/* compare_events_simple differs from compare_events in that it schedules
events from left to right regardless of type. It's only used in horizontal
processing, in order to get an x-wise sorting of the current scanline */
-static int compare_events_simple(const void*_a,const void*_b)
+static inline int compare_events_simple(const void*_a,const void*_b)
{
event_t* a = (event_t*)_a;
event_t* b = (event_t*)_b;
return 0;
}
-static int compare_events(const void*_a,const void*_b)
+static inline int compare_events(const void*_a,const void*_b)
{
event_t* a = (event_t*)_a;
event_t* b = (event_t*)_b;
//return d;
}
+#define COMPARE_EVENTS(x,y) (compare_events(x,y)>0)
+#define COMPARE_EVENTS_SIMPLE(x,y) (compare_events_simple(x,y)>0)
+HEAP_DEFINE(queue,event_t,COMPARE_EVENTS);
+HEAP_DEFINE(hqueue,event_t,COMPARE_EVENTS_SIMPLE);
+
+typedef struct _status {
+ int32_t y;
+ actlist_t*actlist;
+ queue_t queue;
+ xrow_t*xrow;
+ windrule_t*windrule;
+ windcontext_t*context;
+ segment_t*ending_segments;
+
+ gfxpolystroke_t*strokes;
+#ifdef CHECKS
+ dict_t*seen_crossings; //list of crossing we saw so far
+ dict_t*intersecting_segs; //list of segments intersecting in this scanline
+ dict_t*segs_with_point; //lists of segments that received a point in this scanline
+#endif
+} status_t;
+
+
int gfxpoly_size(gfxpoly_t*poly)
{
int s,t;
fprintf(stderr, "polyon %08x (gridsize: %f)\n", poly, poly->gridsize);
gfxpolystroke_t*stroke = poly->strokes;
for(;stroke;stroke=stroke->next) {
+ fprintf(stderr, "%08x", stroke);
for(s=0;s<stroke->num_points-1;s++) {
point_t a = stroke->points[s];
point_t b = stroke->points[s+1];
- fprintf(stderr, "%s(%f,%f) -> (%f,%f)%s\n", s?" ":"[", a.x*g, a.y*g, b.x*g, b.y*g,
+ fprintf(stderr, "%s (%f,%f) -> (%f,%f)%s\n", s?" ":"", a.x*g, a.y*g, b.x*g, b.y*g,
s==stroke->num_points-2?"]":"");
}
}
int s,t;
gfxpolystroke_t*stroke = poly->strokes;
for(;stroke;stroke=stroke->next) {
- for(s=0;s<stroke->num_points-1;s++) {
- point_t a = stroke->points[s];
- point_t b = stroke->points[s+1];
fprintf(fi, "%g setgray\n", stroke->dir==DIR_UP ? 0.7 : 0);
- fprintf(fi, "%d %d moveto\n", a.x, a.y);
- fprintf(fi, "%d %d lineto\n", b.x, b.y);
- fprintf(fi, "stroke\n");
+ point_t p = stroke->points[0];
+ fprintf(fi, "%d %d moveto\n", p.x, p.y);
+ for(s=1;s<stroke->num_points;s++) {
+ p = stroke->points[s];
+ fprintf(fi, "%d %d lineto\n", p.x, p.y);
}
+ fprintf(fi, "stroke\n");
}
fprintf(fi, "showpage\n");
fclose(fi);
}
-inline static event_t event_new()
+inline static event_t* event_new()
{
- event_t e;
- memset(&e, 0, sizeof(e));
+ event_t*e = rfx_calloc(sizeof(event_t));
return e;
}
+inline static void event_free(event_t*e)
+{
+ free(e);
+}
static void event_dump(event_t*e)
{
if(y1!=y2) {
assert(y1<y2);
} else {
- /* up/down for horizontal segments is handled by "rotating"
+ /* We need to make sure horizontal segments always go from left to right.
+ "up/down" for horizontal segments is handled by "rotating"
them 90° anticlockwise in screen coordinates (tilt your head to
- the right)
- TODO: is this still needed?
+ the right).
*/
s->dir = DIR_UP;
if(x1>x2) {
assert(LINE_EQ(p, s) >= 0);
#endif
- /* TODO: make this int_type */
+#ifndef DONT_REMEMBER_CROSSINGS
dict_init2(&s->scheduled_crossings, &ptr_type, 0);
+#endif
}
static segment_t* segment_new(point_t a, point_t b, int polygon_nr, segment_dir_t dir)
static void segment_clear(segment_t*s)
{
+#ifndef DONT_REMEMBER_CROSSINGS
dict_clear(&s->scheduled_crossings);
+#endif
}
static void segment_destroy(segment_t*s)
{
free(s);
}
-static void advance_stroke(heap_t*queue, gfxpolystroke_t*stroke, int polygon_nr, int pos)
+static void advance_stroke(queue_t*queue, hqueue_t*hqueue, gfxpolystroke_t*stroke, int polygon_nr, int pos)
{
+ if(!stroke)
+ return;
+ segment_t*s = 0;
+ /* we need to queue multiple segments at once because we need to process start events
+ before horizontal events */
while(pos < stroke->num_points-1) {
assert(stroke->points[pos].y <= stroke->points[pos+1].y);
- segment_t*s = segment_new(stroke->points[pos], stroke->points[pos+1], polygon_nr, stroke->dir);
- s->stroke = stroke;
- s->stroke_pos = ++pos;
+ s = segment_new(stroke->points[pos], stroke->points[pos+1], polygon_nr, stroke->dir);
+ pos++;
+ s->stroke = 0;
+ s->stroke_pos = 0;
#ifdef DEBUG
/*if(l->tmp)
s->nr = l->tmp;*/
- fprintf(stderr, "[%d] (%d,%d) -> (%d,%d) %s (%d more to come)\n",
+ fprintf(stderr, "[%d] (%d,%d) -> (%d,%d) %s (stroke %08x, %d more to come)\n",
s->nr, s->a.x, s->a.y, s->b.x, s->b.y,
- s->dir==DIR_UP?"up":"down", stroke->num_points - 1 - pos);
+ s->dir==DIR_UP?"up":"down", stroke, stroke->num_points - 1 - pos);
#endif
- event_t e = event_new();
- e.type = s->delta.y ? EVENT_START : EVENT_HORIZONTAL;
- e.p = s->a;
- e.s1 = s;
- e.s2 = 0;
- heap_put(queue, &e);
- if(e.type != EVENT_HORIZONTAL) {
+ event_t* e = event_new();
+ e->type = s->delta.y ? EVENT_START : EVENT_HORIZONTAL;
+ e->p = s->a;
+ e->s1 = s;
+ e->s2 = 0;
+
+ if(queue) queue_put(queue, e);
+ else hqueue_put(hqueue, e);
+
+ if(e->type != EVENT_HORIZONTAL) {
break;
}
}
+ if(s) {
+#ifdef DEBUG
+ fprintf(stderr, "attaching contingency of stroke %08x to segment [%d] %s\n",
+ stroke, s, s->delta.y?"":"(horizontal)");
+#endif
+ s->stroke = stroke;
+ s->stroke_pos = pos;
+ }
}
-static void gfxpoly_enqueue(gfxpoly_t*p, heap_t*queue, int polygon_nr)
+static void gfxpoly_enqueue(gfxpoly_t*p, queue_t*queue, hqueue_t*hqueue, int polygon_nr)
{
int t;
gfxpolystroke_t*stroke = p->strokes;
assert(stroke->points[s].y <= stroke->points[s+1].y);
}
#endif
- advance_stroke(queue, stroke, polygon_nr, 0);
+ advance_stroke(queue, hqueue, stroke, polygon_nr, 0);
}
}
{
// schedule end point of segment
assert(s->b.y > status->y);
- event_t e;
- e.type = EVENT_END;
- e.p = s->b;
- e.s1 = s;
- e.s2 = 0;
- heap_put(status->queue, &e);
+ event_t*e = event_new();
+ e->type = EVENT_END;
+ e->p = s->b;
+ e->s1 = s;
+ e->s2 = 0;
+ queue_put(&status->queue, e);
}
static void schedule_crossing(status_t*status, segment_t*s1, segment_t*s2)
return;
}
-#define REMEMBER_CROSSINGS
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
if(dict_contains(&s1->scheduled_crossings, (void*)(ptroff_t)s2->nr)) {
/* FIXME: this whole segment hashing thing is really slow */
#ifdef DEBUG
return;
}
}
+
double asign2 = LINE_EQ(s1->a, s2);
- double bsign2 = LINE_EQ(s1->b, s2);
- if(asign2<0 && bsign2<0) {
- // segment1 is completely to the left of segment2
-#ifdef DEBUG
- fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s1->nr, s2->nr);
-#endif
- return;
- }
- if(asign2>0 && bsign2>0) {
- // TODO: can this ever happen?
-#ifdef DEBUG
- fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s2->nr, s1->nr);
-#endif
- // segment2 is completely to the left of segment1
- return;
- }
if(asign2==0) {
// segment1 touches segment2 in a single point (ignored)
#ifdef DEBUG
#endif
return;
}
+ double bsign2 = LINE_EQ(s1->b, s2);
if(bsign2==0) {
// segment1 touches segment2 in a single point (ignored)
#ifdef DEBUG
#endif
return;
}
- double asign1 = LINE_EQ(s2->a, s1);
- double bsign1 = LINE_EQ(s2->b, s1);
- if(asign1<0 && bsign1<0) {
+
+ if(asign2<0 && bsign2<0) {
// segment1 is completely to the left of segment2
#ifdef DEBUG
fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s1->nr, s2->nr);
#endif
return;
}
- if(asign1>0 && bsign1>0) {
- // segment2 is completely to the left of segment1
+ if(asign2>0 && bsign2>0) {
+ // segment1 is completely to the right of segment2
+#ifndef DONT_REMEMBER_CROSSINGS
+ assert(0);
+#endif
#ifdef DEBUG
fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s2->nr, s1->nr);
#endif
return;
}
+
+ double asign1 = LINE_EQ(s2->a, s1);
if(asign1==0) {
// segment2 touches segment1 in a single point (ignored)
#ifdef DEBUG
#endif
return;
}
+ double bsign1 = LINE_EQ(s2->b, s1);
if(asign2==0) {
// segment2 touches segment1 in a single point (ignored)
#ifdef DEBUG
return;
}
+ if(asign1<0 && bsign1<0) {
+ // segment2 is completely to the left of segment1
+#ifndef DONT_REMEMBER_CROSSINGS
+ assert(0);
+#endif
+#ifdef DEBUG
+ fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s1->nr, s2->nr);
+#endif
+ return;
+ }
+ if(asign1>0 && bsign1>0) {
+ // segment2 is completely to the right of segment1
+#ifdef DEBUG
+ fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s2->nr, s1->nr);
+#endif
+ return;
+ }
+
+#ifdef DONT_REMEMBER_CROSSINGS
+ /* s2 crosses s1 from *left* to *right*. This is a crossing we already processed-
+ there's not way s2 would be to the left of s1 otherwise */
+ if(asign1<0 && bsign1>0) return;
+ if(asign2>0 && bsign2<0) return;
+#endif
+
+ assert(!(asign1<0 && bsign1>0));
+ assert(!(asign2>0 && bsign2<0));
+
/* TODO: should we precompute these? */
double la = (double)s1->a.x*(double)s1->b.y - (double)s1->a.y*(double)s1->b.x;
double lb = (double)s2->a.x*(double)s2->b.y - (double)s2->a.y*(double)s2->b.x;
p.x = (int32_t)ceil((-la*s2->delta.x + lb*s1->delta.x) / det);
p.y = (int32_t)ceil((+lb*s1->delta.y - la*s2->delta.y) / det);
-#ifndef REMEMBER_CROSSINGS
- if(p.y < status->y) return;
-#endif
-
assert(p.y >= status->y);
#ifdef CHECKS
assert(p.x >= s1->minx && p.x <= s1->maxx);
point_t pair;
pair.x = s1->nr;
pair.y = s2->nr;
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
assert(!dict_contains(status->seen_crossings, &pair));
dict_put(status->seen_crossings, &pair, 0);
#endif
fprintf(stderr, "schedule crossing between [%d] and [%d] at (%d,%d)\n", s1->nr, s2->nr, p.x, p.y);
#endif
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
/* we insert into each other's intersection history because these segments might switch
places and we still want to look them up quickly after they did */
dict_put(&s1->scheduled_crossings, (void*)(ptroff_t)(s2->nr), 0);
dict_put(&s2->scheduled_crossings, (void*)(ptroff_t)(s1->nr), 0);
#endif
- event_t e = event_new();
- e.type = EVENT_CROSS;
- e.p = p;
- e.s1 = s1;
- e.s2 = s2;
- heap_put(status->queue, &e);
+ event_t* e = event_new();
+ e->type = EVENT_CROSS;
+ e->p = p;
+ e->s1 = s1;
+ e->s2 = s2;
+ queue_put(&status->queue, e);
return;
}
fprintf(stderr, "[%d] receives next point (%d,%d)->(%d,%d) (drawing)\n", s->nr,
s->pos.x, s->pos.y, p.x, p.y);
#endif
+ /* XXX we probably will never output circular/anticircular polygons, but if
+ we do, we would need to set the segment direction here */
+ fillstyle_t*fs = s->fs_out;
+
// omit horizontal lines
if(s->pos.y != p.y) {
point_t a = s->pos;
point_t b = p;
assert(a.y != b.y);
- status->writer.moveto(&status->writer, a.x, a.y);
- status->writer.lineto(&status->writer, b.x, b.y);
+
+ gfxpolystroke_t*stroke = status->strokes;
+ while(stroke) {
+ point_t p = stroke->points[stroke->num_points-1];
+ if(p.x == a.x && p.y == a.y && stroke->fs == fs)
+ break;
+ stroke = stroke->next;
+ }
+ if(!stroke) {
+ stroke = rfx_calloc(sizeof(gfxpolystroke_t));
+ stroke->dir = DIR_DOWN;
+ stroke->fs = fs;
+ stroke->next = status->strokes;
+ status->strokes = stroke;
+ stroke->points_size = 2;
+ stroke->points = rfx_calloc(sizeof(point_t)*stroke->points_size);
+ stroke->points[0] = a;
+ stroke->num_points = 1;
+ } else if(stroke->num_points == stroke->points_size) {
+ stroke->points_size *= 2;
+ stroke->points = rfx_realloc(stroke->points, sizeof(point_t)*stroke->points_size);
+ }
+ stroke->points[stroke->num_points++] = b;
}
} else {
#ifdef DEBUG
event_dump(e);
#endif
intersect_with_horizontal(status, s);
- advance_stroke(status->queue, s->stroke, s->polygon_nr, s->stroke_pos);
+ advance_stroke(&status->queue, 0, s->stroke, s->polygon_nr, s->stroke_pos);
segment_destroy(s);e->s1=0;
break;
}
/* schedule segment for xrow handling */
s->left = 0; s->right = status->ending_segments;
status->ending_segments = s;
- advance_stroke(status->queue, s->stroke, s->polygon_nr, s->stroke_pos);
+ advance_stroke(&status->queue, 0, s->stroke, s->polygon_nr, s->stroke_pos);
break;
}
case EVENT_START: {
#ifdef DEBUG
fprintf(stderr, "Ignore this crossing ([%d] not next to [%d])\n", e->s1->nr, e->s2->nr);
#endif
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
/* ignore this crossing for now (there are some line segments in between).
it'll get rescheduled as soon as the "obstacles" are gone */
char del1 = dict_del(&e->s1->scheduled_crossings, (void*)(ptroff_t)e->s2->nr);
point_t pair;
pair.x = e->s1->nr;
pair.y = e->s2->nr;
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
assert(dict_contains(status->seen_crossings, &pair));
dict_del(status->seen_crossings, &pair);
#endif
#ifdef DEBUG
fprintf(stderr, "========================================================================\n");
#endif
- heap_t* queue = heap_new(sizeof(event_t), compare_events_simple);
- gfxpoly_enqueue(poly, queue, 0);
+ hqueue_t hqueue;
+ hqueue_init(&hqueue);
+ gfxpoly_enqueue(poly, 0, &hqueue, 0);
actlist_t* actlist = actlist_new();
-
- event_t*e = heap_chopmax(queue);
+
+ event_t*e = hqueue_get(&hqueue);
while(e) {
int32_t y = e->p.y;
int32_t x = 0;
char fill = 0;
#ifdef DEBUG
- fprintf(stderr, "----------------------------------- %d\n", y);
+ fprintf(stderr, "HORIZONTALS ----------------------------------- %d\n", y);
actlist_dump(actlist, y-1);
#endif
#ifdef CHECKS
}
segment_t*left = 0;
segment_t*s = e->s1;
-
+
switch(e->type) {
case EVENT_START: {
assert(e->p.x == s->a.x && e->p.y == s->a.y);
actlist_insert(actlist, s->a, s->b, s);
- event_t e;
- e.type = EVENT_END;
- e.p = s->b;
- e.s1 = s;
- e.s2 = 0;
- heap_put(queue, &e);
+ event_t* e = event_new();
+ e->type = EVENT_END;
+ e->p = s->b;
+ e->s1 = s;
+ e->s2 = 0;
+ hqueue_put(&hqueue, e);
left = actlist_left(actlist, s);
break;
}
case EVENT_END: {
left = actlist_left(actlist, s);
actlist_delete(actlist, s);
- advance_stroke(queue, s->stroke, s->polygon_nr, s->stroke_pos);
+ advance_stroke(0, &hqueue, s->stroke, s->polygon_nr, s->stroke_pos);
break;
}
default: assert(0);
if(e->type == EVENT_END)
segment_destroy(s);
- free(e);
- e = heap_chopmax(queue);
+ event_free(e);
+ e = hqueue_get(&hqueue);
} while(e && y == e->p.y);
assert(!fill); // check that polygon is not bleeding
}
actlist_destroy(actlist);
- heap_destroy(queue);
+ hqueue_destroy(&hqueue);
}
gfxpoly_t* gfxpoly_process(gfxpoly_t*poly, windrule_t*windrule, windcontext_t*context)
{
current_polygon = poly;
- heap_t* queue = heap_new(sizeof(event_t), compare_events);
-
- gfxpoly_enqueue(poly, queue, /*polygon nr*/0);
status_t status;
memset(&status, 0, sizeof(status_t));
- status.queue = queue;
+ queue_init(&status.queue);
+ gfxpoly_enqueue(poly, &status.queue, 0, /*polygon nr*/0);
+
status.windrule = windrule;
status.context = context;
status.actlist = actlist_new();
- gfxpolywriter_init(&status.writer);
- status.writer.setgridsize(&status.writer, poly->gridsize);
#ifdef CHECKS
status.seen_crossings = dict_new2(&point_type);
- int lasty=heap_peek(queue)?((event_t*)heap_peek(queue))->p.y-1:0;
+ int32_t lasty=-0x80000000;
#endif
status.xrow = xrow_new();
- event_t*e = heap_chopmax(queue);
+ event_t*e = queue_get(&status.queue);
while(e) {
status.y = e->p.y;
- assert(status.y>=lasty);
#ifdef CHECKS
+ assert(status.y>=lasty);
+ lasty = status.y;
status.intersecting_segs = dict_new2(&ptr_type);
status.segs_with_point = dict_new2(&ptr_type);
#endif
do {
xrow_add(status.xrow, e->p.x);
event_apply(&status, e);
- free(e);
- e = heap_chopmax(queue);
+ event_free(e);
+ e = queue_get(&status.queue);
} while(e && status.y == e->p.y);
xrow_sort(status.xrow);
dict_destroy(status.seen_crossings);
#endif
actlist_destroy(status.actlist);
- heap_destroy(queue);
+ queue_destroy(&status.queue);
xrow_destroy(status.xrow);
- gfxpoly_t*p = (gfxpoly_t*)status.writer.finish(&status.writer);
+ gfxpoly_t*p = (gfxpoly_t*)malloc(sizeof(gfxpoly_t));
+ p->gridsize = poly->gridsize;
+ p->strokes = status.strokes;
+ gfxpoly_dump(p);
add_horizontals(p, &windrule_evenodd, context); // output is always even/odd
return p;
}