int polygon_nr = 0;
int s,t;
- for(s=0;s<polygon->num_strokes;s++) {
- gfxpolystroke_t*stroke = &polygon->strokes[s];
+ gfxpolystroke_t*stroke = polygon->strokes;
+ for(;stroke;stroke=stroke->next) {
for(t=0;t<stroke->num_points-1;t++) {
point_t a = stroke->points[t];
point_t b = stroke->points[t+1];
double g = zoom*polygon->gridsize;
- if(polygon->num_strokes && polygon->strokes[0].num_points) {
- b.xmin = polygon->strokes[0].points[0].x*g;
- b.ymin = polygon->strokes[0].points[0].y*g;
- b.xmax = polygon->strokes[0].points[0].x*g;
- b.ymax = polygon->strokes[0].points[0].y*g;
+ if(polygon->strokes && polygon->strokes->num_points) {
+ b.xmin = polygon->strokes->points[0].x*g;
+ b.ymin = polygon->strokes->points[0].y*g;
+ b.xmax = polygon->strokes->points[0].x*g;
+ b.ymax = polygon->strokes->points[0].y*g;
}
int s,t;
- for(s=0;s<polygon->num_strokes;s++) {
- gfxpolystroke_t*stroke = &polygon->strokes[s];
+ gfxpolystroke_t*stroke = polygon->strokes;
+ for(;stroke;stroke=stroke->next) {
for(t=0;t<stroke->num_points;t++) {
point_t p = stroke->points[t];
int x1 = floor(p.x);