\r
*/\r
\r
-int ButtonSetRecord(LPTAG t,U8 state,U16 id,U16 layer,LPMATRIX m,LPCXFORM cx)\r
+int swf_ButtonSetRecord(TAG * t,U8 state,U16 id,U16 layer,MATRIX * m,CXFORM * cx)\r
\r
-{ SetU8(t,state);\r
- SetU16(t,id);\r
- SetU16(t,layer);\r
- SetMatrix(t,m);\r
-// SetCXForm(t,cx,0);\r
+{ swf_SetU8(t,state);\r
+ swf_SetU16(t,id);\r
+ swf_SetU16(t,layer);\r
+ swf_SetMatrix(t,m);\r
+ if (swf_GetTagID(t)==ST_DEFINEBUTTON2) swf_SetCXForm(t,cx,0);\r
return 0;\r
}\r
\r
-int ButtonSetCondition(LPTAG t,U16 condition)\r
-{ SetU16(t,0); // dummy for Action Offset -> later set by ButtonPostProcess\r
- SetU16(t,condition);\r
+int swf_ButtonSetCondition(TAG * t,U16 condition)\r
+{ swf_SetU16(t,0); // dummy for Action Offset -> later set by ButtonPostProcess\r
+ swf_SetU16(t,condition);\r
return 0;\r
}\r
\r
-int ButtonSetFlags(LPTAG t,U8 flags)\r
-{ if (GetTagID(t)==ST_DEFINEBUTTON2)\r
- { SetU8(t,flags);\r
- SetU16(t,0); // dummy for Action Offset -> later set by ButtonPostProcess\r
+int swf_ButtonSetFlags(TAG * t,U8 flags)\r
+{ if (swf_GetTagID(t)==ST_DEFINEBUTTON2)\r
+ { swf_SetU8(t,flags);\r
+ swf_SetU16(t,0); // dummy for Action Offset -> later set by ButtonPostProcess\r
}\r
return 0;\r
}\r
\r
-void SetButtonOffset(LPTAG t,U32 offsetpos)\r
-{ U32 now = GetTagPos(t);\r
+void swf_SetButtonOffset(TAG * t,U32 offsetpos)\r
+{ U32 now = swf_GetTagPos(t);\r
U16 diff = now-offsetpos;\r
- SetTagPos(t,offsetpos);\r
+ swf_SetTagPos(t,offsetpos);\r
t->data[t->pos++] = (U8)(diff&0xff);\r
t->data[t->pos++] = (U8)(diff>>8);\r
- SetTagPos(t,now);\r
+ swf_SetTagPos(t,now);\r
}\r
\r
-int ButtonPostProcess(LPTAG t,int anz_action)\r
-{ if (GetTagID(t)==ST_DEFINEBUTTON2)\r
+int swf_ButtonPostProcess(TAG * t,int anz_action)\r
+{ if (swf_GetTagID(t)==ST_DEFINEBUTTON2)\r
{ U32 oldTagPos;\r
U32 offsetpos;\r
\r
- oldTagPos = GetTagPos(t);\r
+ oldTagPos = swf_GetTagPos(t);\r
\r
// scan DefineButton2 Record\r
\r
- GetU16(t); // Character ID\r
- GetU8(t); // Flags;\r
+ swf_GetU16(t); // Character ID\r
+ swf_GetU8(t); // Flags;\r
\r
- offsetpos = GetTagPos(t); // first offset\r
- GetU16(t);\r
+ offsetpos = swf_GetTagPos(t); // first offset\r
+ swf_GetU16(t);\r
\r
- while (GetU8(t)) // state -> parse ButtonRecord\r
- { GetU16(t); // id\r
- GetU16(t); // layer\r
- GetMatrix(t,NULL); // matrix\r
- // evtl.: CXForm\r
+ while (swf_GetU8(t)) // state -> parse ButtonRecord\r
+ { swf_GetU16(t); // id\r
+ swf_GetU16(t); // layer\r
+ swf_GetMatrix(t,NULL); // matrix\r
+ swf_GetCXForm(t,NULL,0);// CXForm\r
}\r
\r
- SetButtonOffset(t,offsetpos);\r
+ swf_SetButtonOffset(t,offsetpos);\r
\r
while(anz_action)\r
{ U8 a;\r
\r
- offsetpos = GetTagPos(t); // offset\r
- GetU16(t);\r
+ offsetpos = swf_GetTagPos(t); // offset\r
+ swf_GetU16(t);\r
\r
- GetU16(t); // condition\r
+ swf_GetU16(t); // condition\r
\r
- while (a=GetU8(t)) // skip action records\r
+ while (a=swf_GetU8(t)) // skip action records\r
{ if (a&0x80)\r
- { U16 l = GetU16(t);\r
- GetBlock(t,NULL,l);\r
+ { U16 l = swf_GetU16(t);\r
+ swf_GetBlock(t,NULL,l);\r
}\r
}\r
\r
- if (--anz_action) SetButtonOffset(t,offsetpos);\r
+ if (--anz_action) swf_SetButtonOffset(t,offsetpos);\r
}\r
\r
- SetTagPos(t,oldTagPos);\r
+ swf_SetTagPos(t,oldTagPos);\r
}\r
return 0;\r
}\r