struct _dummyshape*next;
} dummyshape_t;
+/* one bit flag: */
+#define clip_type 0
+#define fill_type 1
+
typedef struct _renderpoint
{
- enum {clip_type, fill_type} type;
- float fx; //for sorting
- int x;
+ char type;
+ float x;
U32 depth;
- U32 clipdepth;
+
SHAPELINE*shapeline;
-
+
+ U32 clipdepth;
dummyshape_t*s;
+
} renderpoint_t;
/*
#define DEBUG 0
+static void renderpoint_write(TAG*tag, renderpoint_t*p)
+{
+ if(tag->len == 0) {
+ swf_SetU32(tag, 1);
+ } else {
+ int num = GET32(tag->data);
+ PUT32(tag->data, num+1);
+ }
+
+ swf_SetBits(tag, p->type, 1);
+ swf_SetBits(tag, *(U32*)&p->x, 32);
+ if(p->depth & 0xffff) {
+ swf_SetBits(tag, 1, 1);
+ swf_SetBits(tag, p->depth, 32);
+ } else {
+ swf_SetBits(tag, 0, 1);
+ swf_SetBits(tag, p->depth >> 16, 16);
+ }
+ if(p->shapeline) {
+ swf_SetBits(tag, 1, 1);
+ swf_SetBits(tag, *(U32*)&p->shapeline, 32);
+ } else {
+ swf_SetBits(tag, 0, 1);
+ }
+
+ if(p->type == clip_type) {
+ //printf("type=%d x=%f, depth=%08x, shapeline=%08x, clipdepth=%08x\n", p->type, p->x, p->depth, p->shapeline, p->clipdepth);
+ assert((p->clipdepth & 0xffff) == 0xffff);
+ swf_SetBits(tag, p->clipdepth >> 16, 16);
+ /* don't set s */
+ } else {
+ //printf("type=%d x=%f, depth=%08x, shapeline=%08x, s=%08x\n", p->type, p->x, p->depth, p->shapeline, p->s);
+ swf_SetBits(tag, *(U32*)&p->s, 32);
+ /* don't set clipdepth */
+ }
+}
+static renderpoint_t renderpoint_read(TAG*tag, int num)
+{
+ renderpoint_t p;
+ U8 flag = 0;
+ U32 dummy = 0;
+
+ p.type = swf_GetBits(tag, 1);
+
+ dummy = swf_GetBits(tag, 32);p.x = *(float*)&dummy;
+ flag = swf_GetBits(tag, 1);
+ if(flag) {
+ p.depth = swf_GetBits(tag, 32);
+ } else {
+ p.depth = swf_GetBits(tag, 16) << 16;
+ }
+ flag = swf_GetBits(tag, 1);
+ if(flag) {
+ dummy = swf_GetBits(tag, 32);p.shapeline = *(SHAPELINE**)&dummy;
+ } else {
+ p.shapeline = 0;
+ }
+
+ if(p.type == clip_type) {
+ p.clipdepth = swf_GetBits(tag, 16) << 16 | 0xffff;
+ p.s = 0;
+ } else {
+ dummy = swf_GetBits(tag, 32);p.s = *(dummyshape_t**)&dummy;
+ p.clipdepth = 0;
+ }
+
+ return p;
+}
+
+static int renderpoint_num(TAG*tag)
+{
+ if(tag->len == 0)
+ return 0;
+ return GET32(tag->data);
+}
+
+static renderpoint_t* renderpoint_readall(TAG*tag)
+{
+ int num;
+ int t;
+ renderpoint_t*p;
+ swf_SetTagPos(tag, 0);
+ if(tag->len == 0)
+ num = 0;
+ else
+ num = swf_GetU32(tag);
+ p = (renderpoint_t*)rfx_alloc(num*sizeof(renderpoint_t));
+ for(t=0;t<num;t++)
+ p[t] = renderpoint_read(tag,t);
+ return p;
+}
+
static inline void add_pixel(RENDERBUF*dest, float x, int y, renderpoint_t*p)
{
renderbuf_internal*i = (renderbuf_internal*)dest->internal;
if(x >= i->width2 || y >= i->height2 || y<0) return;
- p->x = (int)x;
- p->fx = x;
- swf_SetBlock(i->lines[y].points, (U8*)p, sizeof(renderpoint_t));
+ p->x = x;
+ if(y<10)
+ renderpoint_write(i->lines[y].points, p);
+ else
+ renderpoint_write(i->lines[y].points, p);
}
/* set this to 0.777777 or something if the "both fillstyles set while not inside shape"
double lastx,lasty;
double vx,vy;
double xx,yy;
-
- /* The Flash Player does this, too. This means every line is always at least
- one pixel wide */
+
+ /* Make sure the line is always at least one pixel wide */
+#ifdef LINEMODE1
+ /* That's what Macromedia's Player does at least at zoom level >= 1. */
width += 20;
+#else
+ /* That's what Macromedia's Player seems to do at zoom level 0. */
+ /* TODO: needs testing */
+ if(width<20)
+ width = 20;
+#endif
sd = (double)dx*(double)dx+(double)dy*(double)dy;
d = sqrt(sd);
{
renderpoint_t*a = (renderpoint_t*)_a;
renderpoint_t*b = (renderpoint_t*)_b;
- if(a->fx < b->fx) return -1;
- if(a->fx > b->fx) return 1;
+ if(a->x < b->x) return -1;
+ if(a->x > b->x) return 1;
return 0;
}
bm->id = id;
bm->width = width;
bm->height = height;
- bm->data = img;
+ bm->data = rfx_alloc(width*height*4);
+ memcpy(bm->data, img, width*height*4);
bm->next = i->bitmaps;
i->bitmaps = bm;
/* delete bitmaps */
while(b) {
bitmap_t*next = b->next;
- //free(b->data);b->data=0;
+ free(b->data);b->data=0;
rfx_free(b);
b = next;
}
{
renderbuf_internal*i = (renderbuf_internal*)dest->internal;
- SHAPELINE*line = shape->lines;
+ SHAPELINE*line;
int x=0,y=0;
MATRIX mat = *m;
SHAPE2* lshape = 0;
+ SHAPE2* s2 = swf_Shape2Clone(shape);
+ /* add this shape to the global shape list, for deallocing */
+ dummyshape_t*fshape = rfx_calloc(sizeof(dummyshape_t));
+ fshape->shape = s2;
+ swf_Render_AddShape(dest, fshape);
+
+ line = s2->lines;
+
renderpoint_t p, lp;
memset(&p, 0, sizeof(renderpoint_t));
memset(&lp, 0, sizeof(renderpoint_t));
p.type = _clipdepth?clip_type:fill_type;
p.depth = _depth << 16;
- p.clipdepth = _clipdepth << 16;
+ p.clipdepth = _clipdepth? _clipdepth << 16 | 0xffff : 0;
mat.tx -= dest->posx*20;
mat.ty -= dest->posy*20;
+
if(shape->numfillstyles) {
- dummyshape_t*fshape = rfx_calloc(sizeof(dummyshape_t));
int t;
- SHAPE2* s2 = swf_Shape2Clone(shape);
-
- fshape->shape = s2;
-
p.s = fshape;
-
/* multiply fillstyles matrices with placement matrix-
important for texture and gradient fill */
for(t=0;t<s2->numfillstyles;t++) {
nm.r1 *= i->multiply;
nm.tx *= i->multiply;
nm.ty *= i->multiply;
- s2->fillstyles[t].m = nm; //!!!!!!!!!!!!!!!!
+ s2->fillstyles[t].m = nm;
}
- /* add this shape to the global shape list, for deallocing */
- swf_Render_AddShape(dest, fshape);
}
if(shape->numlinestyles) {
}
if(p.clipdepth) {
- /* reverse shape */
+ /* invert shape */
p.shapeline = 0;
add_line(dest, -20, 0, -20, i->height2*20, &p);
}
if(DEBUG&4) printf("\n");
} else if(line->type == splineTo) {
- int c,t,y,parts,qparts;
+ int c,t,parts,qparts;
double xx,yy;
transform_point(&mat, x, y, &x1, &y1);
} while(++x<x2);
}
-static void fill(RENDERBUF*dest, RGBA*line, int y, int x1, int x2, state_t*state)
+static void fill(RENDERBUF*dest, RGBA*line, int y, int x1, int x2, state_t*clipstate, state_t*fillstate)
{
renderbuf_internal*i = (renderbuf_internal*)dest->internal;
U32 clipdepth;
- layer_t*l = state->layers;
+ layer_t*lc = clipstate->layers;
+ layer_t*lf = fillstate->layers;
+ layer_t*l = 0;
if(x1>=x2) //zero width? nothing to do.
return;
-
+
clipdepth = 0;
- while(l) {
- if(l->p->depth < clipdepth) {
+ while(lf) {
+ if(lc && (!lf || lc->p->depth < lf->p->depth)) {
+ l = lc;
+ lc = lc->next;
+ } else if(lf && (!lc || lf->p->depth < lc->p->depth)) {
+ l = lf;
+ lf = lf->next;
+ } else if(lf && lc && lf->p->depth == lc->p->depth) {
+ /* A clipshape and a fillshape at the same depth. Yuck.
+ Bug in the SWF file */
+ fprintf(stderr, "Error: Multiple use of depth %d in SWF\n", lf->p->depth);
+ l = lc;
+ lc = lc->next;
+ } else {
+ fprintf(stderr, "Internal error: %08x %08x\n", lc, lf);
+ if(lc) fprintf(stderr, " lc->depth = %08x\n", lc->p->depth);
+ if(lf) fprintf(stderr, " lf->depth = %08x\n", lf->p->depth);
+ }
+
+ if(l->p->depth <= clipdepth) {
if(DEBUG&2) printf("(clipped)");
- l = l->next;
- continue;
+ continue;
}
if(l->fillid < 0 /*clip*/) {
if(DEBUG&2) printf("(add clip %d)", l->clipdepth);
}
}
}
- l = l->next;
}
}
for(y=0;y<i->height2;y++) {
TAG*tag = i->lines[y].points;
int n;
- int size = sizeof(renderpoint_t);
- int num = tag->len / size;
+ int num = renderpoint_num(tag);
+ renderpoint_t*points = renderpoint_readall(tag);
RGBA*line = line1;
- state_t state;
- memset(&state, 0, sizeof(state_t));
+ state_t clipstate;
+ state_t fillstate;
+ memset(&clipstate, 0, sizeof(state_t));
+ memset(&fillstate, 0, sizeof(state_t));
if((y&1) && i->antialize)
line = line2;
-
if(!i->background) {
memset(line, 0, sizeof(RGBA)*i->width2);
} else {
}
}
memory += tag->memsize;
- qsort(tag->data, num, size, compare_renderpoints);
+ qsort(points, num, sizeof(renderpoint_t), compare_renderpoints);
for(n=0;n<num;n++) {
- renderpoint_t*p = (renderpoint_t*)&tag->data[size*n];
- renderpoint_t*next= n<num-1?(renderpoint_t*)&tag->data[size*(n+1)]:0;
+ renderpoint_t*p = &points[n];
+ renderpoint_t*next= n<num-1?&points[n+1]:0;
int startx = p->x;
int endx = next?next->x:i->width2;
if(endx > i->width2)
if(startx < 0)
startx = 0;
- change_state(y, &state, p);
+ if(p->type == clip_type)
+ change_state(y, &clipstate, p);
+ else
+ change_state(y, &fillstate, p);
- fill(dest, line, y, startx, endx, &state);
+ fill(dest, line, y, startx, endx, &clipstate, &fillstate);
if(endx == i->width2)
break;
}
- free_layers(&state);
+ free_layers(&clipstate);
+ free_layers(&fillstate);
if(DEBUG&2) printf("\n");
if(!i->antialize) {
}
}
}
+ free(points);
}
free(line1);
free(line2);
+
+#define MEMORY
if(DEBUG) printf("\nMemory used: %d\n", memory);
#ifdef STATISTICS
return img;
}
+
+typedef struct
+{
+ TAG*tag;
+ SRECT*bbox;
+ enum {none_type, shape_type, image_type, text_type, font_type} type;
+ union {
+ SHAPE2*shape;
+ SWFFONT*font;
+ };
+} character_t;
+
+void swf_RenderSWF(RENDERBUF*buf, SWF*swf)
+{
+ TAG*tag;
+ int t;
+
+ character_t* idtable = rfx_calloc(sizeof(character_t)*65536); // id to character mapping
+ SWFPLACEOBJECT** depthtable = rfx_calloc(sizeof(SWFPLACEOBJECT*)*65536); // depth to placeobject mapping
+
+ /* set background color */
+ RGBA color = swf_GetSWFBackgroundColor(swf);
+ swf_Render_SetBackgroundColor(buf, color);
+
+ /* parse definitions */
+ tag = swf->firstTag;
+ while(tag) {
+ if(swf_isDefiningTag(tag)) {
+ int id = swf_GetDefineID(tag);
+ idtable[id].tag = tag;
+ idtable[id].bbox = rfx_alloc(sizeof(SRECT));
+ *idtable[id].bbox = swf_GetDefineBBox(tag);
+
+ if(swf_isShapeTag(tag)) {
+ SHAPE2* shape = rfx_calloc(sizeof(SHAPE2));
+ swf_ParseDefineShape(tag, shape);
+ idtable[id].type = shape_type;
+ idtable[id].shape = shape;
+ } else if(swf_isImageTag(tag)) {
+ int width,height;
+ RGBA*data = swf_ExtractImage(tag, &width, &height);
+ idtable[id].type = image_type;
+ swf_Render_AddImage(buf, id, data, width, height);
+ free(data);
+ } else if(tag->id == ST_DEFINEFONT ||
+ tag->id == ST_DEFINEFONT2) {
+ //swf_FontExtract(swf,id,&idtable[id].font);
+ idtable[id].font = 0;
+ } else if(tag->id == ST_DEFINEFONTINFO ||
+ tag->id == ST_DEFINEFONTINFO2) {
+ idtable[id].type = font_type;
+ } else if(tag->id == ST_DEFINETEXT ||
+ tag->id == ST_DEFINETEXT2) {
+ idtable[id].type = text_type;
+ }
+ } else if(tag->id == ST_PLACEOBJECT ||
+ tag->id == ST_PLACEOBJECT2) {
+ SWFPLACEOBJECT* p = rfx_calloc(sizeof(SWFPLACEOBJECT));
+ swf_GetPlaceObject(tag, p);
+ /* TODO: add move and deletion */
+ depthtable[p->depth] = p;
+ }
+ tag = tag->next;
+ }
+
+ for(t=65535;t>=0;t--) if(depthtable[t]) {
+ SWFPLACEOBJECT*p = depthtable[t];
+ int id = p->id;
+
+ if(!idtable[id].tag) {
+ fprintf(stderr, "rfxswf: Id %d is unknown\n", id);
+ continue;
+ }
+
+ if(idtable[id].type == shape_type) {
+ SRECT sbbox = swf_TurnRect(*idtable[id].bbox, &p->matrix);
+ swf_RenderShape(buf, idtable[id].shape, &p->matrix, &p->cxform, p->depth, p->clipdepth);
+ } else if(idtable[id].type == text_type) {
+ /* TODO */
+ } else {
+ fprintf(stderr, "Unknown/Unsupported Object Type for id %d: %s\n", id, swf_TagGetName(idtable[id].tag));
+ }
+ }
+
+ /* free id and depth tables again */
+ for(t=0;t<65536;t++) {
+ if(idtable[t].bbox) {
+ free(idtable[t].bbox);
+ idtable[t].bbox=0;
+ }
+ if(idtable[t].type == shape_type) {
+ SHAPE2* shape = idtable[t].shape;
+ if(shape) {
+ swf_Shape2Free(shape); // FIXME
+ free(idtable[t].shape);idtable[t].shape = 0;
+ }
+ }
+ if(depthtable[t]) {
+ swf_PlaceObjectFree(depthtable[t]);
+ free(depthtable[t]);depthtable[t] = 0;
+ }
+ }
+ free(idtable);
+ free(depthtable);
+}
+