struct _bitmap*next;
} bitmap_t;
+typedef struct _dummyshape
+{
+ SHAPE2*shape;
+ struct _dummyshape*next;
+} dummyshape_t;
+
typedef struct _renderbuf_internal
{
renderline_t*lines;
char antialize;
int multiply;
int width2,height2;
+ dummyshape_t*dshapes;
+ dummyshape_t*dshapes_next;
+ RGBA*background;
+ int background_width, background_height;
} renderbuf_internal;
#define DEBUG 0
buf->posy = posy;
buf->internal = (renderbuf_internal*)rfx_calloc(sizeof(renderbuf_internal));
i = (renderbuf_internal*)buf->internal;
- i->antialize = antialize;
+ i->antialize = !!antialize;
i->multiply = antialize?multiply*2:multiply;
i->height2 = antialize?2*buf->height:buf->height;
i->width2 = antialize?2*buf->width:buf->width;
i->lines[y].points = swf_InsertTag(0, 0);
}
}
+void swf_Render_SetBackground(RENDERBUF*buf, RGBA*img, int width, int height)
+{
+ renderbuf_internal*i = (renderbuf_internal*)buf->internal;
+ RGBA*bck = (RGBA*)rfx_alloc(sizeof(RGBA)*width*height);
+ memcpy(bck, img, sizeof(RGBA)*width*height);
+ i->background = bck;
+ i->background_width = width;
+ i->background_height = height;
+}
+void swf_Render_SetBackgroundColor(RENDERBUF*buf, RGBA color)
+{
+ swf_Render_SetBackground(buf, &color, 1, 1);
+}
void swf_Render_AddImage(RENDERBUF*buf, U16 id, RGBA*img, int width, int height)
{
renderbuf_internal*i = (renderbuf_internal*)buf->internal;
renderbuf_internal*i = (renderbuf_internal*)dest->internal;
int y;
bitmap_t*b = i->bitmaps;
+ dummyshape_t*d = i->dshapes;
+
+ if(i->background) {
+ free(i->background);i->background=0;
+ }
/* delete line buffers */
for(y=0;y<i->height2;y++) {
swf_DeleteTag(i->lines[y].points);
i->lines[y].points = 0;
}
+
+ while(d) {
+ dummyshape_t*next = d->next;
+ swf_Shape2Free(d->shape);
+ free(d->shape);d->shape=0;
+ free(d);
+ d=next;
+ }
+ i->dshapes = 0;
/* delete bitmaps */
while(b) {
mat.ty -= dest->posy*20;
if(shape->numlinestyles) {
- /* TODO: free this again */
+ dummyshape_t*dshape = rfx_calloc(sizeof(dummyshape_t));
lshape = rfx_calloc(sizeof(SHAPE2));
int t;
lshape->numfillstyles = shape->numlinestyles;
lp.type = fill_type;
lp.shape = lshape;
lp.depth = p.depth+1;
+
+ /* add this shape to the global shape list, for deallocing */
+ dshape->shape = lshape;
+ i->dshapes_next = dshape;
+ if(!i->dshapes) {
+ i->dshapes = dshape;
+ }
}
if(p.clipdepth) {
return;
}
det = 20.0/det;
-
+
+ if(!b->width || !b->height) {
+ fill_plain(line, x1, x2, color_red);
+ return;
+ }
+
do {
int xx = (int)(( (x - rx) * m22 - (y - ry) * m21)*det);
int yy = (int)((- (x - rx) * m12 + (y - ry) * m11)*det);
if(clip) {
- if(xx<0 || xx>=b->width || yy<0 || yy>=b->height) {
- //line[x] = color_red;
- continue;
- }
+ if(xx<0) xx=0;
+ if(xx>=b->width) xx = b->width-1;
+ if(yy<0) yy=0;
+ if(yy>=b->height) yy = b->height-1;
} else {
xx %= b->width;
yy %= b->height;
state_t state;
memset(&state, 0, sizeof(state_t));
- memset(line, 0, sizeof(RGBA)*i->width2);
+ if(!i->background) {
+ memset(line, 0, sizeof(RGBA)*i->width2);
+ } else {
+ int x,xx;
+ int xstep=i->background_width*65536/i->width2;
+ RGBA*src = &i->background[(i->background_height*y/i->height2)*i->background_width];
+ for(x=0,xx=0;x<i->width2;x++,xx+=xstep) {
+ line[x] = src[xx>>16];
+ }
+ }
memory += tag->memsize;
qsort(tag->data, num, size, compare_renderpoints);
for(n=0;n<num;n++) {