added swf_FontPrepareForEditText().
[swftools.git] / lib / modules / swftext.c
index b0b4cc2..ad17f1c 100644 (file)
@@ -519,6 +519,7 @@ int swf_FontReduce(SWFFONT * f,FONTUSAGE * use)
 { int i,j;
   if ((!f)||(!use)) return -1;
 
+  /* TODO: layout, glyphnames */
   j = 0;
   for (i=0;i<f->numchars;i++)
     if (f->glyph[i].shape)
@@ -542,6 +543,68 @@ int swf_FontReduce(SWFFONT * f,FONTUSAGE * use)
     
   return j;
 }
+void swf_FontSort(SWFFONT * font)
+{
+    if(!font) return;
+    int i,j,k;
+    int* newplace = malloc(sizeof(int)*font->numchars);
+    int* newpos;
+    
+    for(i=0;i<font->numchars;i++) {
+       newplace[i] = i;
+    }
+    for(i=0;i<font->numchars;i++)
+    for(j=0;j<i;j++) {
+       if(font->glyph2ascii[i] < font->glyph2ascii[j]) {
+           int n1,n2;
+           char* c1,*c2;
+           SWFGLYPH g1,g2;
+           SRECT r1,r2;
+           n1=newplace[i];
+           n2=newplace[j];
+           newplace[j] = n1;
+           newplace[i] = n2;
+           n1=font->glyph2ascii[i];
+           n2=font->glyph2ascii[j];
+           font->glyph2ascii[j] = n1;
+           font->glyph2ascii[i] = n2;
+           g1=font->glyph[i];
+           g2=font->glyph[j];
+           font->glyph[j] = g1;
+           font->glyph[i] = g2;
+           if(font->glyphnames) {
+               c1 = font->glyphnames[i];
+               c2 = font->glyphnames[j];
+               font->glyphnames[j] = c1;
+               font->glyphnames[i] = c2;
+           }
+           if(font->layout) {
+               r1 = font->layout->bounds[i];
+               r2 = font->layout->bounds[j];
+               font->layout->bounds[j] = r1;
+               font->layout->bounds[i] = r2;
+           }
+       }
+    }
+    newpos = malloc(sizeof(int)*font->numchars);
+    for(i=0;i<font->numchars;i++) {
+       newpos[newplace[i]] = i;
+    }
+    for(i=0;i<font->maxascii;i++) {
+       if(font->ascii2glyph[i]>=0)
+           font->ascii2glyph[i] = newpos[font->ascii2glyph[i]];
+    }
+
+    free(newpos);
+    free(newplace);
+}
+
+void swf_FontPrepareForEditText(SWFFONT * font)
+{
+    if(!font->layout)
+       swf_FontCreateLayout(font);
+    swf_FontSort(font);
+}
 
 int swf_FontInitUsage(SWFFONT* f, FONTUSAGE * use)
 { if (!use) return -1;
@@ -625,7 +688,7 @@ int swf_FontSetDefine2(TAG *tag, SWFFONT * f)
        flags |= 4; //wide codecs
     if(fontSize(f)>65535)
        flags |= 8; //wide offsets
-    flags |= 8; //FIXME: the above check doesn't work
+    flags |= 8|4; //FIXME: the above check doesn't work
 
     if(f->encoding & FONT_ENCODING_ANSI)
        flags |= 16; // ansi
@@ -677,7 +740,7 @@ int swf_FontSetDefine2(TAG *tag, SWFFONT * f)
     
     /* font code table */
     if(flags & 4) /* wide codes */ {
-       for(t=0;t<f->numchars;t++) {
+       for(t=0;t<f->numchars;t++) { 
            swf_SetU16(tag,f->glyph2ascii[t]);
        }
     } else {
@@ -750,9 +813,10 @@ int swf_FontSetInfo(TAG * t,SWFFONT * f)
   swf_SetU8(t,(flags&0xfe)|wide);
 
   for (i=0;i<f->numchars;i++) {
-    if (f->glyph[i].shape)
-      wide?swf_SetU16(t,f->glyph2ascii[i]):
-          swf_SetU8(t,f->glyph2ascii[i]);
+    if (f->glyph[i].shape) {
+      int g2a = f->glyph2ascii[i];
+      wide?swf_SetU16(t,g2a):swf_SetU8(t,g2a);
+    }
   }
   
   return 0;
@@ -805,7 +869,8 @@ void swf_FontFree(SWFFONT * f)
     if(f->glyphnames) {
       int t;
       for(t=0;t<f->numchars;t++) {
-       free(f->glyphnames[t]);
+        if(f->glyphnames[t])
+           free(f->glyphnames[t]);
       }
       free(f->glyphnames);
     }
@@ -930,6 +995,31 @@ U32 swf_TextGetWidth(SWFFONT * font,U8 * s,int scale)
   return res;
 }
 
+SRECT swf_TextCalculateBBoxUTF8(SWFFONT * font,U8 * s,int scale)
+{
+    int pos=0;
+    SRECT r;
+    swf_GetRect(0, &r);
+    while(*s) {
+       int c = readUTF8char(&s);
+       if(c < font->maxascii) {
+           int g = font->ascii2glyph[c];
+           if(g>=0) {
+               SRECT rn = font->layout->bounds[g];
+               rn.xmin = (rn.xmin * scale)/20/100 + pos;
+               rn.xmax = (rn.xmax * scale)/20/100 + pos;
+               rn.ymin = (rn.ymin * scale)/20/100;
+               rn.ymax = (rn.ymax * scale)/20/100;
+               swf_ExpandRect2(&r, &rn);
+               pos += (font->glyph[g].advance*scale)/20/100;
+           }
+       }
+       c++;
+    }
+    return r;
+}
+
+
 SWFFONT* swf_ReadFont(char* filename)
 {
   int f;
@@ -1003,7 +1093,10 @@ void swf_WriteFont(SWFFONT*font, char* filename)
     swf_SetU16(t, WRITEFONTID);
     swf_SetU16(t, font->numchars);
     for(c=0;c<font->numchars;c++) {
-       swf_SetString(t, font->glyphnames[c]);
+       if(font->glyphnames[c])
+           swf_SetString(t, font->glyphnames[c]);
+       else
+           swf_SetString(t, "");
     }
   }
 
@@ -1161,24 +1254,10 @@ SRECT swf_SetDefineText(TAG*tag, SWFFONT*font, RGBA*rgb, char*text, int scale)
     U8 gbits, abits;
     U8*c = (U8*)text;
     int pos = 0;
-    swf_GetRect(0, &r);
     if(font->layout) {
-       while(*c) {
-           if(*c < font->maxascii) {
-               int g = font->ascii2glyph[*c];
-               if(g>=0) {
-                   SRECT rn = font->layout->bounds[g];
-                   rn.xmin = (rn.xmin * scale)/100 + pos;
-                   rn.xmax = (rn.xmax * scale)/100 + pos;
-                   rn.ymin = (rn.ymin * scale)/100;
-                   rn.ymax = (rn.ymax * scale)/100;
-                   swf_ExpandRect2(&r, &rn);
-                   pos += (font->glyph[g].advance*scale)/100;
-               }
-           }
-           c++;
-       }
+       r = swf_TextCalculateBBoxUTF8(font,text,scale*20);
     } else {
+       fprintf(stderr, "No layout information- can't compute text bbox accurately");
        /* Hm, without layout information, we can't compute a bounding
           box. We could call swf_FontCreateLayout to create a layout,
           but the caller probably doesn't want us to mess up his font
@@ -1189,7 +1268,15 @@ SRECT swf_SetDefineText(TAG*tag, SWFFONT*font, RGBA*rgb, char*text, int scale)
     }
 
     swf_SetRect(tag,&r);
-    swf_SetMatrix(tag,NULL);
+
+    /* The text matrix is pretty boring, as it doesn't apply to
+       individual characters, but rather whole text objects (or
+       at least whole char records- haven't tested).
+       So it can't do anything which we can't already do with
+       the placeobject tag we use for placing the text on the scene.
+    */
+    swf_SetMatrix(tag,0);
+
     swf_TextCountBitsUTF8(font,text,scale*20,&gbits,&abits);
     swf_SetU8(tag,gbits);
     swf_SetU8(tag,abits);
@@ -1244,7 +1331,7 @@ void swf_FontCreateLayout(SWFFONT*f)
           they are used)- we now have to guess whether that width might be possible,
           which is the case if it isn't either much too big or much too small */
        if(width > f->glyph[t].advance*3/2 ||
-          width*2 < f->glyph[t].advance)
+          width < f->glyph[t].advance/2)
            f->glyph[t].advance = width;
 
        if(-bbox.ymin > f->layout->ascent)
@@ -1254,7 +1341,7 @@ void swf_FontCreateLayout(SWFFONT*f)
     }
 }
        
-void swf_DrawText(drawer_t*draw, SWFFONT*font, char*text)
+void swf_DrawText(drawer_t*draw, SWFFONT*font, int size, char*text)
 {
     U8*s = (U8*)text;
     int advance = 0;
@@ -1265,31 +1352,35 @@ void swf_DrawText(drawer_t*draw, SWFFONT*font, char*text)
        U32 c = readUTF8char(&s);
        int g = font->ascii2glyph[c];
        shape = font->glyph[g].shape;
+       if(((int)g)<0) {
+           fprintf(stderr, "No char %d in font %s\n", c, font->name?(char*)font->name:"?");
+           continue;
+       }
        shape2 = swf_ShapeToShape2(shape);
        l = shape2->lines;
        while(l) {
            if(l->type == moveTo) {
                FPOINT to;
-               to.x = l->x/20.0+advance;
-               to.y = l->y/20.0;
+               to.x = l->x*size/100.0/20.0+advance;
+               to.y = l->y*size/100.0/20.0;
                draw->moveTo(draw, &to);
            } else if(l->type == lineTo) {
                FPOINT to;
-               to.x = l->x/20.0+advance;
-               to.y = l->y/20.0;
+               to.x = l->x*size/100.0/20.0+advance;
+               to.y = l->y*size/100.0/20.0;
                draw->lineTo(draw, &to);
            } else if(l->type == splineTo) {
                FPOINT mid,to;
-               mid.x = l->sx/20.0+advance;
-               mid.y = l->sy/20.0;
-               to.x = l->x/20.0+advance;
-               to.y = l->y/20.0;
+               mid.x = l->sx*size/100.0/20.0+advance;
+               mid.y = l->sy*size/100.0/20.0;
+               to.x = l->x*size/100.0/20.0+advance;
+               to.y = l->y*size/100.0/20.0;
                draw->splineTo(draw, &mid, &to);
            }
            l = l->next;
        }
        swf_Shape2Free(shape2);
-       advance += font->glyph[g].advance/20.0;
+       advance += font->glyph[g].advance*size/100.0/20.0;
     }
 }