virtual void stroke(GfxState *state);
virtual void fill(GfxState *state);
virtual void eoFill(GfxState *state);
+#if (xpdfMajorVersion < 3) || (xpdfMinorVersion < 2) || (xpdfUpdateVersion < 7)
virtual void tilingPatternFill(GfxState *state, Object *str,
- int paintType, Dict *resDict,
- double *mat, double *bbox,
- int x0, int y0, int x1, int y1,
- double xStep, double yStep);
+ int paintType, Dict *resDict,
+ double *mat, double *bbox,
+ int x0, int y0, int x1, int y1,
+ double xStep, double yStep);
+#else
+ virtual void tilingPatternFill(GfxState *state, Gfx *gfx, Object *str,
+ int paintType, Dict *resDict,
+ double *mat, double *bbox,
+ int x0, int y0, int x1, int y1,
+ double xStep, double yStep);
+#endif
+
virtual GBool functionShadedFill(GfxState *state,
GfxFunctionShading *shading);
virtual GBool axialShadedFill(GfxState *state, GfxAxialShading *shading);