msg("<debug> beginType3Char %d, %08x, %d", code, *u, uLen);
type3active = 1;
- int t;
+ /*int t;
gfxcolor_t col={255,0,0,0};
gfxmatrix_t m = {1,0,0, 0,1,0};
for(t=0;t<uLen;t++) {
device->drawchar(device, 0, u[t], &col, &m);
- }
+ }*/
/* the character itself is going to be passed using the draw functions */
return gFalse; /* gTrue= is_in_cache? */