colToByte(color2.c[0]), colToByte(color2.c[1]), colToByte(color2.c[2]));
infofeature("radial shaded fills");
- gfxgradient_t*g = (gfxgradient_t*)malloc(sizeof(gfxgradient_t)*3);
+ gfxgradient_t gr[3];
+ gfxgradient_t*g = &gr[0];
g[0].next = &g[1];
g[1].next = &g[2];
g[2].next = 0;