#include "SplashTypes.h"
#include "SplashOutputDev.h"
+#include "SplashPath.h"
#include "InfoOutputDev.h"
#include "GfxState.h"
#include "../log.h"
num_links = 0;
num_images = 0;
num_fonts = 0;
- id2font = new GHash();
+ id2font = new GHash(1);
SplashColor white = {255,255,255};
- //splash = new SplashOutputDev(splashModeRGB8,320,0,white,0,0);
- //splash->startDoc(xref);
+ splash = new SplashOutputDev(splashModeRGB8,320,0,white,0,0);
+ splash->startDoc(xref);
}
InfoOutputDev::~InfoOutputDev()
{
+ GHashIter*i;
+ id2font->startIter(&i);
+ GString*key;
+ FontInfo*fontinfo;
+ while(id2font->getNext(&i, &key, (void**)&fontinfo)) {
+ delete fontinfo;
+ }
+ id2font->killIter(&i);
+
delete id2font;
+ delete splash;
+}
+FontInfo::FontInfo()
+{
+ this->charid2glyph = 0;
+}
+FontInfo::~FontInfo()
+{
+ this->font = 0;
+ if(this->charid2glyph) {
+ free(this->charid2glyph);
+ this->charid2glyph = 0;
+ }
+ int t;
+ for(t=0;t<num_glyphs;t++) {
+ if(glyphs[t]) {
+ delete glyphs[t]->path;glyphs[t]->path = 0;
+ delete glyphs[t];
+ glyphs[t]=0;
+ }
+ }
}
GBool InfoOutputDev::upsideDown() {return gTrue;}
GBool InfoOutputDev::useDrawChar() {return gTrue;}
GBool InfoOutputDev::interpretType3Chars() {return gTrue;}
+GBool InfoOutputDev::useTilingPatternFill() {return gTrue;}
void InfoOutputDev::startPage(int pageNum, GfxState *state, double crop_x1, double crop_y1, double crop_x2, double crop_y2)
{
double x1,y1,x2,y2;
return info->max_size;
}
-static char*getFontID(GfxFont*font)
+char*getFontID(GfxFont*font)
{
Ref*ref = font->getID();
GString*gstr = font->getName();
GfxFont*font = state->getFont();
if(!font)
return;
+ if(font->getType() == fontType3) {
+ return;
+ }
char*id = getFontID(font);
-
+
FontInfo*info = (FontInfo*)id2font->lookup(id);
- if(!info) {
- GString* idStr = new GString(id);
- info = new FontInfo;
- info->font = font;
- info->max_size = 0;
- id2font->add(idStr, (void*)info);
- free(id);
- num_fonts++;
+ if(info) {
+ /* font already known */
+ free(id);
+ currentfont = info;
+ return;
}
- currentfont = info;
- //splash->doUpdateFont(state);
- //SplashFont* splash_font = splash->getCurrentFont();
+ info = new FontInfo;
+ info->font = font;
+ info->max_size = 0;
+
+ state->setCTM(1.0,0,0,1.0,0,0);
+ splash->updateCTM(state, 0,0,0,0,0,0);
+ state->setTextMat(1.0,0,0,-1.0,0,0);
+ state->setFont(font, 1024.0);
+ splash->doUpdateFont(state);
+ info->splash_font = splash->getCurrentFont();
+ info->num_glyphs = 0;
+ info->glyphs = 0;
- //printf("%s: %d chars\n", id, splash_font->getNumChars());
+ if(!info->splash_font) {
+ delete info;
+ return;
+ }
+
+ GString* idStr = new GString(id);
+ id2font->add(idStr, (void*)info);
+ num_fonts++;
+ currentfont = info;
+ free(id);
+}
+FontInfo* InfoOutputDev::getFont(char*id)
+{
+ return (FontInfo*)id2font->lookup(id);
}
void InfoOutputDev::drawChar(GfxState *state, double x, double y,
double originX, double originY,
CharCode code, int nBytes, Unicode *u, int uLen)
{
- int render = state->getRender();
- if (render == 3)
- return;
double m11,m21,m12,m22;
state->getFontTransMat(&m11, &m12, &m21, &m22);
m11 *= state->getHorizScaling();
if(currentfont && currentfont->max_size < len) {
currentfont->max_size = len;
}
+ if(code >= currentfont->num_glyphs) {
+ currentfont->glyphs = (GlyphInfo**)realloc(currentfont->glyphs, sizeof(GlyphInfo*)*(code+1));
+ memset(¤tfont->glyphs[currentfont->num_glyphs], 0, sizeof(SplashPath*)*((code+1)-currentfont->num_glyphs));
+ currentfont->num_glyphs = code+1;
+ }
+ GlyphInfo*g = currentfont->glyphs[code];
+ if(!g) {
+ g = currentfont->glyphs[code] = new GlyphInfo();
+ g->path = currentfont->splash_font->getGlyphPath(code);
+ g->unicode = 0;
+ }
+ if(uLen && (u[0]>=32 && u[0]<g->unicode || !g->unicode)) {
+ g->unicode = u[0];
+ }
+
}
void InfoOutputDev::drawImageMask(GfxState *state, Object *ref, Stream *str,
int width, int height, GBool invert,