U32* right;
} SOUNDINFO;
+#define FILEATTRIBUTE_USENETWORK 1
+#define FILEATTRIBUTE_AS3 8
+#define FILEATTRIBUTE_SYMBOLCLASS 16
typedef struct _SWF
{ U8 fileVersion;
U8 compressed; // SWF or SWC?
void swf_FreeABC(void*code);
void swf_AddButtonLinks(SWF*swf, char stop_each_frame, char events);
TAG*swf_AddAS3FontDefine(TAG*tag, U16 id, char*fontname);
+#include "as3/compiler.h"
// swfaction.c