TAG * swf_InsertTag(TAG * after,U16 id); // updates frames, if necessary
TAG * swf_InsertTagBefore(SWF*swf, TAG * before,U16 id); // like InsertTag, but insert tag before argument
-int swf_DeleteTag(TAG * t);
+TAG * swf_DeleteTag(SWF*swf, TAG * t);
void swf_ClearTag(TAG * t); //frees tag data
void swf_ResetTag(TAG*tag, U16 id); //set's tag position and length to 0, without freeing it
U8 version; // 0 = not set, 1 = definefont, 2 = definefont2
U8 * name;
SWFLAYOUT * layout;
- U16 numchars;
- U16 maxascii; // highest mapped ascii value
+ int numchars;
+ int maxascii; // highest mapped ascii/unicode value
U8 style;
U8 encoding;