#define FILEATTRIBUTE_USENETWORK 1
#define FILEATTRIBUTE_AS3 8
#define FILEATTRIBUTE_SYMBOLCLASS 16
+#define FILEATTRIBUTE_USEACCELERATEDBLIT 32
+#define FILEATTRIBUTE_USEHARDWAREGPU 64
+
typedef struct _SWF
{ U8 fileVersion;
U8 compressed; // SWF or SWC?
U16 swf_GetU16(TAG * t);
#define swf_GetS16(tag) ((S16)swf_GetU16(tag))
U32 swf_GetU32(TAG * t);
+float swf_GetF16(TAG * t);
void swf_GetRGB(TAG * t, RGBA * col);
void swf_GetRGBA(TAG * t, RGBA * col);
void swf_GetGradient(TAG * t, GRADIENT * gradient, char alpha);
int swf_SetU16(TAG * t,U16 v);
void swf_SetS16(TAG * t,int v);
int swf_SetU32(TAG * t,U32 v);
+void swf_SetF16(TAG * t,float f);
void swf_SetString(TAG*t,const char*s);
/* abc datatypes */
#define PF2_ASBITMAP 0x04
//...
+#define BLENDMODE_NORMAL 0
+#define BLENDMODE_NORMAL2 1
+#define BLENDMODE_LAYER 2
+#define BLENDMODE_MULTIPLY 3
+#define BLENDMODE_SCREEN 4
+#define BLENDMODE_LIGHTEN 5
+#define BLENDMODE_DARKEN 6
+#define BLENDMODE_ADD 7
+#define BLENDMODE_SUBSTRACT 8
+#define BLENDMODE_DIFFERENCE 9
+#define BLENDMODE_INVERT 10
+#define BLENDMODE_ALPHA 11
+#define BLENDMODE_ERASE 12
+#define BLENDMODE_OVERLAY 13
+#define BLENDMODE_HARDLIGHT 14
+
typedef struct _SWFPLACEOBJECT {
U16 depth;
U16 id; // may be 0