{
int width;
int height;
+ int linex;
+
int owidth;
int oheight;
- int frame;
- int linex;
int olinex;
+
+ int frame;
YUV*oldpic;
YUV*current;
- int bbx,bby;
+ int bbx;
+ int bby;
int*mvdx;
int*mvdy;
+ int quant;
/* modifyable: */
int do_motion; //enable motion compensation (slow!)