typedef struct _SOUNDINFO
{
U8 stop;
- U8 multiple; //continue playing if already started
+ U8 nomultiple; //continue playing if already started
U32 inpoint;
U32 outpoint;
int swf_ShapeSetCircle(TAG * t,SHAPE * s,S32 x,S32 y,S32 rx,S32 ry);
int swf_ShapeSetEnd(TAG * t);
+void swf_ShapeSetBitmapRect(TAG * t, U16 gfxid, int width, int height);
+
SHAPELINE* swf_ParseShapeData(U8*data, int bits, int fillbits, int linebits);
SHAPE2* swf_ShapeToShape2(SHAPE*shape);
SHAPE* swf_Shape2ToShape(SHAPE2*shape);