#include "../lib/log.h"
#include "../lib/rfxswf.h"
}
+#define standardEncodingSize 335
+extern char *standardEncodingNames[standardEncodingSize];
int opennewwindow=0;
int ignoredraworder=0;
int drawonlyshapes=0;
int jpegquality=85;
+int storeallcharacters=0;
static int flag_protected = 0;
typedef unsigned char u8;
outline = (T1_OUTLINE**)malloc(t*sizeof(T1_OUTLINE*));
charname = (char**)malloc(t*sizeof(char*));
+ memset(charname, t*sizeof(char*), 0);
used = (char*)malloc(t*sizeof(char));
char2swfcharid = (U16*)malloc(t*2);
swfcharid2char = (U16*)malloc(t*2);
SWFFont::~SWFFont()
{
int t,usednum=0;
- int*ptr = (int*)malloc(swfcharpos*sizeof(int));
+ int*ptr;
+
+ if(storeallcharacters)
+ {
+ int t;
+ for(t=0;t<this->charnum;t++)
+ {
+ if(this->charname[t])
+ getSWFCharID(this->charname[t]);
+ }
+ }
+
+ ptr = (int*)malloc(swfcharpos*sizeof(int));
for(t=0;t<charnum;t++)
if(used[t]) usednum++;
m.m21 = m.m12 = 0;
m.m13 = CHARMIDX;
m.m23 = CHARMIDY;
+
for(t=0;t<swfcharpos;t++)
{
ptr[t] = swf_GetDataSize(ftag);
fill = lastfill;
swf_ShapeSetEnd(ftag);
}
+ ftag = swf_InsertTag(ftag,ST_DEFINEFONTINFO);
+ swf_SetU16(ftag, this->swfid);
+ if(this->fontid) {
+ swf_SetU8(ftag, strlen(this->fontid));
+ swf_SetBlock(ftag, (U8*)this->fontid, strlen(this->fontid));
+ } else {
+ swf_SetU8(ftag, 0);
+ }
+ swf_SetU8(ftag, 0); //flags
+ for(t=0;t<swfcharpos;t++)
+ {
+ int s;
+ char * name = this->charname[this->swfcharid2char[t]];
+ for(s=0;s<256;s++) {
+ if(standardEncodingNames[s] &&
+ !strcmp(name,standardEncodingNames[s]))
+ break;
+ }
+ swf_SetU8(ftag, (U8)s);
+ }
}
free(ptr);
if(textid>=0)
endtext();
- actions = swf_ActionStart(tag);
+ actions = swf_ActionStart();
if(opennewwindow)
action_GetUrl(url, "_parent");
else
if(textid>=0)
endtext();
- actions = swf_ActionStart(tag);
+ actions = swf_ActionStart();
action_GotoFrame(page);
action_End();
swf_ActionEnd();
int buttonid = ++currentswfid;
for(t=1;t<4;t++)
{
- if(points[t].x>xmax) xmax=points[t].x;
- if(points[t].y>ymax) ymax=points[t].y;
- if(points[t].x<xmin) xmin=points[t].x;
- if(points[t].y<ymin) ymin=points[t].y;
+ if(points[t].x>xmax) xmax=points[t].x;
+ if(points[t].y>ymax) ymax=points[t].y;
+ if(points[t].x<xmin) xmin=points[t].x;
+ if(points[t].y<ymin) ymin=points[t].y;
}
p1.x=points[0].x; p1.y=points[0].y; p2.x=points[1].x; p2.y=points[1].y;
p3.x=points[2].x; p3.y=points[2].y; p4.x=points[3].x; p4.y=points[3].y;